Try to roll as high as possible. Should be doable in like 20 or so rolls. If you get 18 in the 2 main stats of your character, you'll be fine. The Thief is a bit more demanding stat-wise, but 2 18's and a 16 should get you through the game just fine.Hey guys, a question: Just booted up Solasta, this is my first time playing anything 5e and I am currently in the process of creating my characters, using the point-buy system rather than rolling.
However, I then happened to look at the pregenerated characters and they all appear to have pretty decently rolled stats, well exceeding the totals of the point buy system. Is this the kind of stat spread I need to have a good time with the campaign (on Authentic mode or whatever the default difficulty is)?
We don't talk about 4E in this house.5EHpbloat
4E is way worse...
The game is already too easy using the standard array, even for unexperienced players. Starting with multiple 18s and 16s will only trivialize already meager challenges. I'd say that the standard 15/14/13/12/10/8 is the best starting point.Try to roll as high as possible. Should be doable in like 20 or so rolls. If you get 18 in the 2 main stats of your character, you'll be fine. The Thief is a bit more demanding stat-wise, but 2 18's and a 16 should get you through the game just fine.Hey guys, a question: Just booted up Solasta, this is my first time playing anything 5e and I am currently in the process of creating my characters, using the point-buy system rather than rolling.
However, I then happened to look at the pregenerated characters and they all appear to have pretty decently rolled stats, well exceeding the totals of the point buy system. Is this the kind of stat spread I need to have a good time with the campaign (on Authentic mode or whatever the default difficulty is)?
In difficulty, if KoTC2 - Augury of Chaos in max difficulty is 10 and this game OC is 3, how hard would you rate the DLC?
I would rate difficulty to 4 it's a little bit harder sometime.In difficulty, if KoTC2 - Augury of Chaos in max difficulty is 10 and this game OC is 3, how hard would you rate the DLC?
The first custom module made by Tactical Adventures to showcase the editor (Caer Falcarn) is worth a playthrough. The second one (Dun Cuin) is a bit duller, but still enjoyable if you liked the base game. Among the custom modules already available, Ruins of Ilthismar definitely is the most complete adventure, but the much shorter Dragonstone Saga is still my favorite one.I got all the DLCs. It seems like I can get some extra hours from different user modules.
If only!
They've turned my dwarf into duergar.
At first I thought they went the LOTR ROP way, but it looks like the blackface is only applied to the only more or less serviceable dorf's mug model. what gives?!
Oh good.Will be fixing thatface
Fucking 5th edition, I can't believe my cleric needs his hand to cast a spell. Do Gods only understand sign language ? Cant you have your holy symbol on your weapon ?
Well, appart from this I like it, never used it in pen&paper, but it has a simplicity that reminds me of AD&D.
The Battle domain gives ability to cast with a shield or a weapon in off-hand. Maybe there's a feat that gives the same benefit, but I've never had the need to look it up.
I know it's annoying, but (unless they changed something) you can have a single set with a shield and a free hand and keep your mace in the inventory. When you want to fight in melee, you can drag the mace from the inventory to the free hand slot, and it will use up the same free action that allows you to switch between sets. Having two separate sets is more practical, but it becomes a burden when you get a magic shield and can't share it between the two sets.Fucking 5th edition, I can't believe my cleric needs his hand to cast a spell. Do Gods only understand sign language ? Cant you have your holy symbol on your weapon ?
Well, appart from this I like it, never used it in pen&paper, but it has a simplicity that reminds me of AD&D.
The Battle domain gives ability to cast with a shield or a weapon in off-hand. Maybe there's a feat that gives the same benefit, but I've never had the need to look it up.
I had already chosen the "Life" path. For now, I made a freehand&shield set for casting, and another with mace&shield, changing of weapon set counts for a free action once per round so it's ok. But it seems you can still cast while holding a 2h weapon so I might opt for that later.
I know it's annoying, but (unless they chanced something) you can have a single set with a shield and a free hand and keep your mace in the inventory. When you want to fight in melee, you can drag the mace from the inventory to the free hand slot, and it will use up the same free action that allows you to switch between sets. Having two separate sets is more practical, but it becomes a burden when you get a magic shield and can't share it between the two sets.
Solasta faces are strictly for platonic relationshipsI like the customization on Solasta difficulties.
Also like that the game doesn't have 100GB+ of motion captured sex scenes like BG3.
you mean "face only mother could love"?Solasta faces are strictly for platonic relationshipsI like the customization on Solasta difficulties.
Also like that the game doesn't have 100GB+ of motion captured sex scenes like BG3.
you mean "face only mother could love"?Solasta faces are strictly for platonic relationshipsI like the customization on Solasta difficulties.
Also like that the game doesn't have 100GB+ of motion captured sex scenes like BG3.
Solasta faces are strictly for platonic relationshipsI like the customization on Solasta difficulties.
Also like that the game doesn't have 100GB+ of motion captured sex scenes like BG3.
Is the difficulty similar to that of the first act of the OC? I really liked the early tactical challenge, but later on, it became way too easy indeed.I would rate difficulty to 4 it's a little bit harder sometime.In difficulty, if KoTC2 - Augury of Chaos in max difficulty is 10 and this game OC is 3, how hard would you rate the DLC?
It's mostly the same at the beginning , later bare a few surprises, no challenge.Is the difficulty similar to that of the first act of the OC? I really liked the early tactical challenge, but later on, it became way too easy indeed.I would rate difficulty to 4 it's a little bit harder sometime.In difficulty, if KoTC2 - Augury of Chaos in max difficulty is 10 and this game OC is 3, how hard would you rate the DLC?
I know it's annoying, but (unless they chanced something) you can have a single set with a shield and a free hand and keep your mace in the inventory. When you want to fight in melee, you can drag the mace from the inventory to the free hand slot, and it will use up the same free action that allows you to switch between sets. Having two separate sets is more practical, but it becomes a burden when you get a magic shield and can't share it between the two sets.
Man at this point don't bother with that and disable the somatic component check in the difficulty option, even in-house some of us do because it's too tedious. But it's RAW, so it's there.