Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 14,287
That is a lovely lady.
Just started playing Nocturne and am currently at the Ginza Underpass. The main problem I have with the combat is that I'm lacking MP after a few fights and subsequent heals; right now the main aspect of difficulty comes from MP management as opposed to tactics making the game more a war of attrition than anything else. When I get to town should I buy as many chakra drops and other MP refillers as possible? Does this change?
There's this demon called daisoujou that I used for like 2/3rds of the game specifically because of this problem. It's this mummified Buddhist monk that you fight as one of the optional bosses. After you beat it, you can fuse it (I think there's some special requirement and I can't remember what it is), but it gets two very, very good skills. The first is one that completely heals everyone in your group. The second is one that drains MP from enemies. Using these skills together means you can fully heal yourself as much as you want and use other monsters exclusively for fighting and buffing. I think by the point you're at, you should be able to fuse it so if you haven't fought it yet, you should look for it.Just started playing Nocturne and am currently at the Ginza Underpass. The main problem I have with the combat is that I'm lacking MP after a few fights and subsequent heals; right now the main aspect of difficulty comes from MP management as opposed to tactics making the game more a war of attrition than anything else. When I get to town should I buy as many chakra drops and other MP refillers as possible? Does this change?
MAN I want to play this game again. I wish I had time (and didn't give my disc away to a friend : ( )
I gotta brag. . .
Sorry
Everyone always talks about how hard the matador is, but I didn't realize it was a special encounter until after I talked to my friends about it. I spent the first turn casting buff spells on my guys, and I had an arahabaki (evolved from a momonofu or whatever they're called) use charge. In the second round, the arahabaki attacked the matador, got a critical and killed it in one hit. That was the matador fight for me.
MAN I want to play this game again. I wish I had time (and didn't give my disc away to a friend : ( )
In conclusion, with proper use of sacrificial fusion, cboyardee probably could've gotten an arahabaki before the matador fight...
Same, I'm level 15.Christ, I'm usually against the Matador when I'm level 16 and need to grind up some. What are you guys doing? It would take hours for me to grind up to level 21, at level 18 you get like 2% of the exp needed for a level per battle. And I'm not skipping areas or anything, 100% exploration.
You still can't sacrifice fuse a demon to a higher level than you are, so he needs his own level to be way high.
There's this demon called daisoujou that I used for like 2/3rds of the game specifically because of this problem. It's this mummified Buddhist monk that you fight as one of the optional bosses. After you beat it, you can fuse it (I think there's some special requirement and I can't remember what it is), but it gets two very, very good skills. The first is one that completely heals everyone in your group. The second is one that drains MP from enemies. Using these skills together means you can fully heal yourself as much as you want and use other monsters exclusively for fighting and buffing. I think by the point you're at, you should be able to fuse it so if you haven't fought it yet, you should look for it.Just started playing Nocturne and am currently at the Ginza Underpass. The main problem I have with the combat is that I'm lacking MP after a few fights and subsequent heals; right now the main aspect of difficulty comes from MP management as opposed to tactics making the game more a war of attrition than anything else. When I get to town should I buy as many chakra drops and other MP refillers as possible? Does this change?
aaa Ginza Underpass is way before where I thought it was. Yeah, this is a problem in the beginning of the game but it will go away after a while. Just keep fusing new demons, experimenting with strategies and messing around. The problem will mitigate itself to an extent, but definitely look for daisoujou when you get around to it.
oh man, Ginza Underpass is where matador is, isn't it? One thing you might want to do is to try to get a momonofu (those Chinese soldier-looking guys) and level it up a few times. It will evolve into an arahabaki, which reflects all physical attacks. Good luck ; )
Sorry if this was answered earlier in the thread, but should this be played on hard or not? Does it mean more tactics or just more grinding?
Sorry if this was answered earlier in the thread, but should this be played on hard or not? Does it mean more tactics or just more grinding?
Plz recommend best endgame demons - magician/healer and tank one. Is there any fiend worth fusing besides Daisoujou?