crufty said:
1. The entire thieves guild quest line is non violent.
Its not, "Dampened Spirits" forces the player in combat and just because you can turn invisible at will because you are level 99.9 does not change the fact the quest is designed with combat in mind and "Speaking With Silence" is even worst since its a dungeon crawl with a companion.
2. The "get respect" quest line had multiple options. One of them was subdue. With my fists.
Its still beating someone up to a inch of their life.
3. there is a cavern filled with falmer, dwarven constructs etc. persuade?
Yes, my point were you cannot totally avoid combat and the so called "talking your way" cannot be applied.
The fact BOTH times he tried that with Vader he ended up with a NOPE, telling.
5. Why couldnt I lump... [/spoiler]
Because he is not going with a fist fight and the character have no intention of surrendering, nothing on the character even hints that he would do that.
You are pretty much asking him to act out of character right at the end, not to say the other two would also react and NPCs do not exist to be Yes Men to the player.
If I restart the game, it's character respec with no consequences.
Except the consequence of STARTING OVER.
What I am advocating is a way to keep quests themed for characters, and a way to build a character to help the main pc. Maybe the main pc is locked into certain quests...main etc.
A respec allows a character to be able to do everything as Skyrim almost allows that were the exception is taking a side in the Civil War (Legion-Stromcloaks).
Also there is the question if Characters should be allowed to do everything, in Daggerfall it was normal to join several Guilds just because of their services and the only thing that prevented advancement was lacking the skill level requirement, one could be Archmage by just patrolling the Guildhalls.
You are asking for TES to completely abandon its roots.
Take my current pc. She is a bard. Thieves guild master and nightingale. Do the companion, magic user, other quest lines make sense for her?
Bards are a hybrid class that takes its main skills from pretty much everything.
Why should the Winterhold Collage make no sense? Bards specialize in Illusion as the Companions is barely a Fighter Guild and even the Fighter Guild just "fights".
Much less dark brotherhood?
The Dark Brotherhood always been a matter of taste, there is no reason to why any class could not join the Dark Brotherhood.
How about the more minor quests that maybe don't make sense for a guildmaster to go off and do?
Then dont, there is a reason to why they are optional but really, the Thieves Guild offers jobs and if you are "too busy" being behind a desk why should you get payed for going nothing? You want to restore the Thieves Guild then WORK FOR IT instead turning your nose because its "beneath you", heck you are only made Grandmaster AFTER you complete several of those quests anyway.
Same applies for the Dark Brotherhood, Winterhold Collage and Companions ... those are requests, in Winterhold Collage they are even personal requests.
So what do I do? Restart? Blah. Then I have to go do all that other stuff all over again. Words of power, etc, the beginning etc.
You cannot have your cake and eat it too.
Its because of THAT lazy attitude we get RPGs were the consequence is at best cosmetic because god forbids if the player cannot do everything.