Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
- Messages
- 56,813
I guess because gamers are a minority. And Call of Duty is probably popular for the same reasons Deer Hunter was popular. Fucking casuls.
There's this one too, I only played the demo and don't remember much but nobody ever talks about it so it must be shitty:
Rebel Moon Rising was kind of interesting because there were so high-flying plans around it. It was announced as a trilogy (Rebel Moon Revolution was also released), there were books in the Rebel Moon universe, and then it all ended in a big lawsuit.Rebelmoon rising
Got it bunbled with a cpu, the enemies where so horribly boring that i had
no fun shooting them.
Rampage is by far the worst of Bethesda's Terminator games. The original game was super original, with the open world and the weird gameplay. FS and Skynet are not bad as far as FPS go. Rampage was rushed I think to try and compete with Doom, but it looked more like Wolf3D+ and it completely lacked any originality in its level design, like many of the Wold3D-toos that came out around the same time.So, I'm playing Rampage and already on level 19 (from around 25, I think). This game loses its drive very fast.
Finished both Futureshock and SkyNet. Much better and have awesomesauce moments.
Tekwar used Build, and the idea that you could explore the entire city, that you could come and go as you please, seemed awesome at firs, as did the objective-based missions. But nothing was implemented properly and the game was completely unfinished. I rank it as probably the worst Build game.I played an FPS adaptation of Tek War, those horrible sci-fi novels by William Shatner. The game is terrible, but I remember being really impressed by it at the time though because 3D games were still new to me then and it seemed like you could explore a whole city even though it was probably only an average sized level.
TBH I thought the 3D part wasn't so bad, but the 2D part that preceded was insanely unforgiving, and it was SO easy to get permanently stuck in a dead end. Horrible game overall.Jurassic Park from 93 was mostly isometric shooter, but later part was an FPS. A very bad one, where it's better to avoid the raptor enemies than shoot them.
Oh god Isle of the Dead This is probably one of the worst games ever made, no hyperbole.Another example - Ilse of the Dead. Jungle made in a quasi-Wolf 3d engine ? Bad idead. It was bloody (duh) for it's time and the death animations were funny.
Yep, I've even finished it. Another contender for "worst game ever made". I even tried to get DraQ to play it, but unsuccessfully, IIRC his PC saved his sanity by refusing to run it.Shitty FPS games huh, anybody else played this "gem"?
There's this one too, I only played the demo and don't remember much but nobody ever talks about it so it must be shitty:
Psychotoxic
no redeeming qualities.
The guys who made Carnivores had made an interesting game before, Chasm: The Rift.
At the time I thought it was fully 3D. You could hack off enemies' limbs and they would sometimes fight among themselves. There was a nice Joker-style enemy throwing discs at you. Each episode took place in a different era; I embed above one of the Egyptian ones.
The game had one cool technical aspect, back when (some) people cared about technical requirements. When action got too hot to maintain a stable FPS rate it would reduce the resolution of a part of the screen for a second or two. This worked amazingly well!
Back then I had no internet. I got lost in one level of the Egyptian era and I couldn't proceed. So I never finished it!
Uh, so why am I posting this in the 'shitty' FPS nostalgia thread? The game's not shitty. But I think it didn't sell at all...
I almost forgot Chub Gam 3D. This shit gave me nightmares as a kid.
The guys who made Carnivores had made an interesting game before, Chasm: The Rift.