Axioms
Arcane
- Joined
- Jul 11, 2019
- Messages
- 1,520
So since I go around playing various games that are somewhat adjacent to Axioms mechanically I've been following and min-maxing theorizing about this game for a few months in my spare time.
This final version of the series is pretty similar to TWS except that it is an actual game.
It also has snakey/wormy boys, well a girl, so my TWS/Dune reference is super on point. Thanks.
The UI is a bit busy and I have discussed with bobby a bit that the Agents aren't prominent enough. They have muted and dark icons on the side, unless you select something and then they are covered up, which is not great. Similarly when looking at settlements important details take an extra click or hover to see.
I think bobby wants to support very low resolutions/small screens or something.
The gameplay is actually halfway decent plus it gets pretty constant and reliable updates. Bobby responds to feedback daily even if he doesn't always agree with it.
Since I did a 3 turn win in Star Dynasties I'm pretty tempted to do a SoFG speedrun but it would probably take too much time to really grind down to 50 turn wins or w/e I set as a target.
Ophanim is probably my favorite god conceptually. Sneaky, iconic religion of light that is actually evil fantasy trope. Thinking about getting into Vinerva.
So Ophanim is the duplicitous religion god, She Who Will Feast is the militaristic world eater/chompy girl, Vinerva is the sex/vines eldritch dryad type and she also makes sneaky deals, Mammon is coming soon with an economic focus, and of course Iastur is the god of madness with his tome that drives people insane.
That Which Sleeps had piles of money and press when it turns out it was all fake, but the fakes looked pretty I guess. Is there a strong reason SoFG isn't more popular? The more simmy and less god focused previous games have been out since like 2019 and were not as popular as you'd expect either.
This final version of the series is pretty similar to TWS except that it is an actual game.
It also has snakey/wormy boys, well a girl, so my TWS/Dune reference is super on point. Thanks.
The UI is a bit busy and I have discussed with bobby a bit that the Agents aren't prominent enough. They have muted and dark icons on the side, unless you select something and then they are covered up, which is not great. Similarly when looking at settlements important details take an extra click or hover to see.
I think bobby wants to support very low resolutions/small screens or something.
The gameplay is actually halfway decent plus it gets pretty constant and reliable updates. Bobby responds to feedback daily even if he doesn't always agree with it.
Since I did a 3 turn win in Star Dynasties I'm pretty tempted to do a SoFG speedrun but it would probably take too much time to really grind down to 50 turn wins or w/e I set as a target.
Ophanim is probably my favorite god conceptually. Sneaky, iconic religion of light that is actually evil fantasy trope. Thinking about getting into Vinerva.
So Ophanim is the duplicitous religion god, She Who Will Feast is the militaristic world eater/chompy girl, Vinerva is the sex/vines eldritch dryad type and she also makes sneaky deals, Mammon is coming soon with an economic focus, and of course Iastur is the god of madness with his tome that drives people insane.
That Which Sleeps had piles of money and press when it turns out it was all fake, but the fakes looked pretty I guess. Is there a strong reason SoFG isn't more popular? The more simmy and less god focused previous games have been out since like 2019 and were not as popular as you'd expect either.