Wirdschowerdn
Ph.D. in World Saving
Speaking of sneaking, real time is the way to go. Like the Commandos games.
God how I loved the Commandos games...
God how I loved the Commandos games...
primetide said:Spectacle said:Real time exploration and turn based combat is the way to go IMHO, it worked sweet in JA2.
How are you planning to make money from this thing BTW?
ah, money, damn, I knew we forgot something ;9
The game will be free to play and we will sell all kinds of augmentation, magic talisman and special wepaons and ammo. Shadowrun lends itself very well to any kind of item selling and I think it doesn't even feel weird. It is part of the game setting as such anyway
DaveO said:Ok, so if the Codex is so worthless why do you post? With you being a participant of the Codex, that must make you worthless as well.
primetide said:ah, I am used to loads of criticism initially, but after I while it usually gives way to carefully worded scepticism. That being said, we are interested in oponions of any kind- preferably constructive of course.
But I am all for going into the lion's den when talking about ideas - at least they must be able to stand their ground there.
And whether the final game is appreciated or hated is a different matter entirely...this in the end will be decided with people paying for it (or not).
That is really the best solution.primetide said:hehe, maybe I should have explained myself better, knowing how sensible that is....well for JAO we are using full turn based. But for Shadowrun we expect more things to do with interaction apart from pure use of skills or weapons. So in essence more walking/sneaking/spying. And the relation between the time it takes to walk from a to b and the time it takes to get you character to do that is an issue. So we may use real time while in non-combat situations and turn based for combat/hacking etc.Haba said:For a moment I thought we had the devs of Jagged Alliance 2: Reloaded posting here and I nearly choked on my tongue. You should put up a disclaimer or something.
Be aware that the codex has a policy of not banning any but the most severe trolls. This gives a wonderful atmosphere of honest speech, but also explains why posters like mastermind are still around. Don't take everyone here seriously, because many aren't. If you can take the heat you'll find one of the most insightful gaming communities on the web.primetide said:ah, I am used to loads of criticism initially, but after I while it usually gives way to carefully worded scepticism. That being said, we are interested in oponions of any kind- preferably constructive of course.
But I am all for going into the lion's den when talking about ideas - at least they must be able to stand their ground there.
And whether the final game is appreciated or hated is a different matter entirely...this in the end will be decided with people paying for it (or not).
Spectacle said:Be aware that the codex has a policy of not banning any but the most severe trolls. This gives a wonderful atmosphere of reading words like niggerfaggot every other sentence, but also explains why posters like mastermind are still around. Don't take everyone here seriously, because many aren't. If you can take the heat you'll find one of the most insightful gaming communities on the web.
Mastermind said:primetide said:ah, I am used to loads of criticism initially, but after I while it usually gives way to carefully worded scepticism. That being said, we are interested in oponions of any kind- preferably constructive of course.
But I am all for going into the lion's den when talking about ideas - at least they must be able to stand their ground there.
And whether the final game is appreciated or hated is a different matter entirely...this in the end will be decided with people paying for it (or not).
I have a question: is there a reason why there won't be facebook integration? Despite popular opinion, Farmville is not the beginning and the end for facebook games. I play a trading card game, two MMORTSs, one anime blob and one mmo dungeon keeper clone regularly, and none of them are anything like farmville. Seems like a pity to throw away easy advertisement. Plus, with so many games on facebook going off to another site to play more is not particularly convenient.
It better involves hairy dwarf boobies!primetide said:Well,
(as mature as a game gets with elves, dwarves and cyberpunk)
what exactly is interesting about hairy b...ah never mind. no, even more matureMorgoth said:It better involves hairy dwarf boobies!primetide said:Well,
(as mature as a game gets with elves, dwarves and cyberpunk)
How is this an MMO?Excidium said:Sounds fun, just don't go too crazy on the microtransations.
Also this thread should be moved to the MMO subforum.
Mangoose said:How is this an MMO?Excidium said:Sounds fun, just don't go too crazy on the microtransations.
Also this thread should be moved to the MMO subforum.
The game will feature two major parts – the action map, where you (and your friends) do missions from stealthily infiltrating a secret Renraku research facility to punching the lights out of a major Aztechnology outpost with guns blazing. Hacking, magic and gunfights are all part of that and will be done simultaneously (so nobody needs to go for pizza while your hacker battles Black ICE for two hours).
Shadowrun OnlineMangoose said:How is this an MMO?Excidium said:Sounds fun, just don't go too crazy on the microtransations.
Also this thread should be moved to the MMO subforum.
So, Diablo II is an MMO?GarfunkeL said:Mangoose said:How is this an MMO?Excidium said:Sounds fun, just don't go too crazy on the microtransations.
Also this thread should be moved to the MMO subforum.
The game will feature two major parts – the action map, where you (and your friends) do missions from stealthily infiltrating a secret Renraku research facility to punching the lights out of a major Aztechnology outpost with guns blazing. Hacking, magic and gunfights are all part of that and will be done simultaneously (so nobody needs to go for pizza while your hacker battles Black ICE for two hours).
LeStryfe79 said:So, in other words, you guys are gonna sell Action Points in the cash shop? While selling playing time isn't inherently bad, I'd be super careful about this business model. That being said, I'll definitely check this out a little more down the development line.