SausageInYourFace
Angelic Reinforcement
So, yeah, it is available on GoG and it says in a note that it is free for owners of the original. However, it still wants to make me pay and the DC has not been added to the library automatically. Mhm..
Probably bugged atm, same issue here.I just redeemed my Shadowrun: Dragonfall - Director's Cut on gog.com. It is in my library, but when I try to click on it, it only "loads forever". I can't seem to download it. I redeemed it by going to my Shadowrun Returns + DLC and found a Cutgift code.
To bad I can't download it. Anyone else who got problems downloading the gog-version?
So, yeah, it is available on GoG and it says in a note that it is free for owners of the original. However, it still wants to make me pay and the DC has not been added to the library automatically. Mhm..
So, yeah, it is available on GoG and it says in a note that it is free for owners of the original. However, it still wants to make me pay and the DC has not been added to the library automatically. Mhm..
There's a gift code inside your SRR tab in the library that you can redeem.
I got it in my library but it doesn't want to open.
Probably bugged atm, same issue here.I just redeemed my Shadowrun: Dragonfall - Director's Cut on gog.com. It is in my library, but when I try to click on it, it only "loads forever". I can't seem to download it. I redeemed it by going to my Shadowrun Returns + DLC and found a Cutgift code.
To bad I can't download it. Anyone else who got problems downloading the gog-version?
Have to rethink my custom shelf look unfortunately. Too many new games in the past days
I wonder if Physical Adept is now a better choice?
I have played DF as Mage and Street Samurai already, since you get Shaman and Decker NPCs, those two classes are practically out, too.
Rigger I played in DMS, but I didn't really like it much.
Hm, alternatively I could roll up some weird hybrid class...
Three things I noticed:
Enemies use alot more grenades than before, on the fight at the club ground floor, on the second mission, I was bombed with five grenades at the two first turns. Keeping two or more characters close together was almost painting a "Throw a grenade here idiot." to the Ai.
I don't know... but on very hard, your accuracy seems a lot lower than it was before. I was missing all the time and the aim spell was very, very useful. This made the fights more difficult but alot longer too what I don't know if I like.
The flanking system is... kinda inconsistent, sometimes I'm flanked and I'm not even sure why as the enemy is on my front and other times I'm cleary flanking the guy but no flank bonus. I'm still trying to understand it.
Quick question before I start playing: SR was extremely easy and only very hard was a somewhat acceptable difficulty. Is the same true for DF? On what difficulty should I play?
It could be but I have an adept with 5 strengh and 4 on close combat and while trying to hit the enemies at melee I had like 30% chance to hit by the second mission on some enemies.UPDATE: https://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts/990111
Three things I noticed:
Enemies use alot more grenades than before, on the fight at the club ground floor, on the second mission, I was bombed with five grenades at the two first turns. Keeping two or more characters close together was almost painting a "Throw a grenade here idiot." to the Ai.
I don't know... but on very hard, your accuracy seems a lot lower than it was before. I was missing all the time and the aim spell was very, very useful. This made the fights more difficult but alot longer too what I don't know if I like.
The flanking system is... kinda inconsistent, sometimes I'm flanked and I'm not even sure why as the enemy is on my front and other times I'm cleary flanking the guy but no flank bonus. I'm still trying to understand it.
Accuracy doesn't seem that different to me. You probably just forgot how low it is when you're beginning.
You could try melee. It's fun in DF, more so than in DMS. I didn't really enough points to invest in Physical Adept since all my karma was consumed by Close Combat and other things just to hit harder and more accurately. You will def. hit harder than the razorgirl since she's a bit crippled by being a ranged/melee hybrid. I tried to branch into Shamanism but it wasn't that effective (couldn't get better spells than Haste by endgame).
Man Glory TEARS SHIT UP! And (now?) causes bleeding? I don't remember the bleeding damage in the older game.
She does with her claws, was there in the previous version.Man Glory TEARS SHIT UP! And (now?) causes bleeding? I don't remember the bleeding damage in the older game.
You could try melee. It's fun in DF, more so than in DMS. I didn't really enough points to invest in Physical Adept since all my karma was consumed by Close Combat and other things just to hit harder and more accurately. You will def. hit harder than the razorgirl since she's a bit crippled by being a ranged/melee hybrid. I tried to branch into Shamanism but it wasn't that effective (couldn't get better spells than Haste by endgame).
Hm, yes, maybe I'll try that. I wonder if it makes sense to skill Glory towards pistols now that they have introduced some way to influence how the NPCs level up.