Yes, I believe this is it:Did anyone ever get the dwarf's special tazer he promised?
A Shadowlab is a Let's Play with a twist! For this Shadowlab, Jordan and Mitch play the winning submission of the Shadowrun Editor Community Contest and offer constructive feedback on what they would do to improve the story, design and fun level much like they would for one of our designers to help the GM iterate and improve on their work.
Yeah. That was the last mission I still thought the game had something salvageable. And then nothing.Yes, I believe this is it:Did anyone ever get the dwarf's special tazer he promised?
I actually killed the dwarf and still got the taser. When you're confronted by your employers who insist you kill him, and he offers the taser if you help him out, agree to help him. Then once you've killed your employers, the dwarf runs into the room with the big torture machine to get his gear. You're offered the option to activate the torture machine while he's inside. It splatters him all over the walls, at which point you can move in and collect your reward. :D
In this Let's Play Jordan and Mitch have a blast playing the winning submission of the Short Stories category in the Shadowrun Editor Community Contest.
Which is pretty realistic when you think about itI'm playing through DF again, this time with a melee/chi caster. Melee combat seems kinda broken. Either that or I fucked myself with dumping points into Chi, as opposed to loading up on cyberware and pumping body/strength/quickness/melee. At any rate, combat is significantly more difficult this time around. There seems to be no overt benefits to playing a melee character.
Don't bring a knife to a gunfight next time!I'm playing through DF again, this time with a melee/chi caster. Melee combat seems kinda broken. Either that or I fucked myself with dumping points into Chi, as opposed to loading up on cyberware and pumping body/strength/quickness/melee. At any rate, combat is significantly more difficult this time around. There seems to be no overt benefits to playing a melee character.
Well, a decker needs only one piece of cyberware, does -1 to essence really gimp a shaman that much? I'm also thinking of trying a sort of technomage for my next playthrough but I can't figure out which kind exactly.
Writer (Contract)
Harebrained Schemes seeks a freelance game writer to work onsite in their Kirkland, WA studio contributing to the next HBS title. This writer will be responsible for conceiving of and executing upon well-written, engaging game dialog using Harebrained Schemes’ proprietary editor while collaborating with the Creative Director, Lead Writer and design team.
This freelance contract will begin immediately and run through the end of December, 2014 with the potential for work in the future. Candidates must deliver a short audition piece using the Shadowrun Editor to be considered for this position.
REQUIREMENTS
BONUSES
- 1-3 years professional writing experience in the game industry.
- At least one shipped digital game title.
- Outstanding talent for crafting dialog. Character conversations flow naturally with good diction and grammar.
- Deep understanding of RPG dialog design – dialog trees, variables, best practices.
- Technically proficient – able to quickly master in-house tools for creation of RPG conversations.
- Attention to detail – high accuracy with grammar, spelling and punctuation is critical.
- Able to match the style and tone of our previous Shadowrun campaign writing.
- Strong creative collaboration and communication skills – game writing takes iteration.
- High-energy, self-motivated, and flexible.
- Experience with the Shadowrun Returns Editor or with the Aurora Game Editor.
- Working knowledge of the Shadowrun game setting a big plus.
- Prior experience writing in the style and tone of the Shadowrun world.
- Has played Shadowrun Returns or Shadowrun: Dragonfall.
well, thats awesome!They're coming out with another expansion soon:
Writer (Contract)Harebrained Schemes seeks a freelance game writer to work onsite in their Kirkland, WA studio contributing to the next HBS title. This writer will be responsible for conceiving of and executing upon well-written, engaging game dialog using Harebrained Schemes’ proprietary editor while collaborating with the Creative Director, Lead Writer and design team.
This freelance contract will begin immediately and run through the end of December, 2014 with the potential for work in the future. Candidates must deliver a short audition piece using the Shadowrun Editor to be considered for this position.
REQUIREMENTS
BONUSES
- 1-3 years professional writing experience in the game industry.
- At least one shipped digital game title.
- Outstanding talent for crafting dialog. Character conversations flow naturally with good diction and grammar.
- Deep understanding of RPG dialog design – dialog trees, variables, best practices.
- Technically proficient – able to quickly master in-house tools for creation of RPG conversations.
- Attention to detail – high accuracy with grammar, spelling and punctuation is critical.
- Able to match the style and tone of our previous Shadowrun campaign writing.
- Strong creative collaboration and communication skills – game writing takes iteration.
- High-energy, self-motivated, and flexible.
- Experience with the Shadowrun Returns Editor or with the Aurora Game Editor.
- Working knowledge of the Shadowrun game setting a big plus.
- Prior experience writing in the style and tone of the Shadowrun world.
- Has played Shadowrun Returns or Shadowrun: Dragonfall.