- Joined
- Jan 28, 2011
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Could some Codex's CUCKs reach out to InXile and Obsidian and ask them to twitter about this game
https://www.facebook.com/Torment.inXile/posts/1095401470475376
Could some Codex's CUCKs reach out to InXile and Obsidian and ask them to twitter about this game
Is it possible to min max the starting stats, or are they all locked at 10 points with only two points left to distribute? I can't seem to find a way to lower them..
Did anyone open the portal to the wolf demigod in the library, go in and live to tell the tale?
Please post the runes you used for that, I'm bugged and can't get the way open without the second one.
You can get a look at the second rune by killing the bloodless hunters in the ista cale camp as they drop it. There's the same etching you're missing in one of the ruins areas (ista cale one I think). You'll have to have high philosophy to access the door. The etchings didn't help me much though and I just put put in random things to open the portal.
Builds very much are- the combat skills (war book), aptitudes and spells system is pretty deep. Look at all the Stage 1/2/3 options, and consider that you're balancing that with the Aptitudes system which is essentially non-combat skills (though they are interconnected) and a primary attribute system influencing both. The combat/non-combat skillsets use the same skillpoint system, and you get 2 pts/level.So how's the combat, tinkering wise? Are builds and formations a thing?
You can get a look at the second rune by killing the bloodless hunters in the ista cale camp as they drop it. There's the same etching you're missing in one of the ruins areas (ista cale one I think). You'll have to have high philosophy to access the door. The etchings didn't help me much though and I just put put in random things to open the portal.
Eh. I found one of the runes in a ruin, required philosophy 4 to get in. But... IT WAS THE SAME RUNE I GOT ALREADY TWICE. FFS game.
If that is your doing, you are awesome!Could some Codex's CUCKs reach out to InXile and Obsidian and ask them to twitter about this game
https://www.facebook.com/Torment.inXile/posts/1095401470475376
I have a key for the Fuldea Mare consil but I can't find it on the map. Does anyone know where it is?
There are at least two ruins you can enter. Both have a different etching. The one I was talking about needs and incantation and sacrifice to access.
I get the feeling i am missing something too. Third town i am visiting (Turg, Corem, Ista) and they are all seem empty content-wise (except bounties...).Ista Cale is also completely dead end me. There is an obvious puzzle, yet I've not found a way to get started on it.
Nah it was your doing, I saw your message while reading through this thread.If that is your doing, you are awesome!https://www.facebook.com/Torment.inXile/posts/1095401470475376Could some Codex's CUCKs reach out to InXile and Obsidian and ask them to twitter about this game
Can you get Obsidian to twitter about it :DNah it was your doing, I saw your message while reading through this thread.If that is your doing, you are awesome!https://www.facebook.com/Torment.inXile/posts/1095401470475376Could some Codex's CUCKs reach out to InXile and Obsidian and ask them to twitter about this game
Haven't had too much time to play this game, it certainly seems very oldschool.
I hate myself for writing this, but judging by other Kiclstarters I think that the best they can do is to sell around five thousand copies.If they sell enough copies and with experience they gained their next game might be so much better.
That depends on what they do to market the game and how long the bugs last for. Their release day was pretty... wobbly but the market penetration was extremely poor so the impact of the release day wasn't particularly huge as such. It can be overcome if they put some time into marketing once they finish their initial bug crushing.I hate myself for writing this, but judging by other Kiclstarters I think that the best they can do is to sell around five thousand copies.
Jesus christ. I finally completed it. It suggests there will be an expansion.
Jesus christ. I finally completed it. It suggests there will be an expansion.
How many hours?
Are there tough encounters where you have to switch spells/skills?Jesus christ. I finally completed it. It suggests there will be an expansion.
It thanks the RPGcodex in the credits.
This does not sound like something someone would say when they finished a game just three days after its release.Jesus christ. I finally completed it.