Jimmious
Arcane
- Joined
- May 18, 2015
- Messages
- 5,132
So PoE is oldschool too then? Went to first cave, died to bear.Went outside, died to first goblin.
Back to witcher 3, it's not 1990 anymore.
So PoE is oldschool too then? Went to first cave, died to bear.Went outside, died to first goblin.
Back to witcher 3, it's not 1990 anymore.
roshan
So it goes.
When I discovered the existence of gore forums in 2003, they were populated by goths, chavs, wiggers, depressives, Internet warriors, tweakers, and angry, shitposting teenagers.
Now they're populated mainly by housewives. Perhaps this is somewhat related to the similar phenomenon of the very early Internet being populated almost exclusively by computer nerds, engineers, and actual smart people, whereas today it is full of idiots.
The Codex isn't really any less hardcore than it used to be. If you don't believe me, read this review, then look at the comments.
Combat is not so great, at least not at first. I'm still getting used to it, but combat consists of the enemy bee-lining towards my main character and ignoring my teammates. Generally, if your teammates hit an opponent, that singular opponent will turn their attention away from you, but the rest keep charging. It kind of sucks, I would much prefer it if there was a more obvious way of creating a front line. I even tried using a summoning horn I found in the first town, but the enemies just ignored the creature I summoned, too. Battles involving more than one opponent have so far degenerated into me running around in endless circles avoiding melee combat. I'll be running in the lead, the opponent will be at my heels, and my summoned monster or teammate will be trying to hack away at his back.
That said, there are a lot of combat abilities, spells, and items. I haven't had a chance to test them yet, but I'm thinking that there must be a combat skill somewhere that lets a character block the enemy from passing by so easily. Otherwise, you should consider making your main character a tank? There's probably more to it, I just need to figure it out. It's fun so far, though, and is really promising.
The Codex isn't really any less hardcore than it used to be. If you don't believe me, read this review, then look at the comments.
Those Codexers are being so polite to each other in the comments that I almost developed diabetes before I stopped reading.
Perhaps the Codex has actually improved with the passage of time! After all, Oblivion was GotY 2006.
Relegating the bringers of the decline into their own little forum that you can easily ignore is a very good thing.For fuck's sake, there's a forym specifically dedicated to Twitcher discussion.
I'm p. sure that trend only started in 2006 or so (Oblivion / TES forum diaspora, aka The Skyway Effect). 2002-2003 had plenty of serious long-form criticism of games.The Codex isn't really any less hardcore than it used to be. If you don't believe me, read this review, then look at the comments.
Those Codexers are being so polite to each other in the comments that I almost developed diabetes before I stopped reading.
Perhaps the Codex has actually improved with the passage of time! After all, Oblivion was GotY 2006.
I think that if you look at the past, the Codex had a higher percentage of "inane one liner"-type posts. In retrospect, some people translate that as the forum being more hardcore and edgy back then, but really it was mostly just more inane. In terms of serious, long-form criticism of games, it has definitely gotten better over time.
Shit, I should've gone physical tier. Amazing job, Whalenought_Joe
I had this feeling during beta already but, now that it's been released, can we already agree that, despite the typos, and the occasionally funny sentence structure, SITS is better written than PoE?
Sorry fanboys.Actually, not really sorry. Go fuck yourselves.
Was this ever actually disagreed upon?I had this feeling during beta already but, now that it's been released, can we already agree that, despite the typos, and the occasionally funny sentence structure, SITS is better written than PoE?
Sorry fanboys.Actually, not really sorry. Go fuck yourselves.
Was this ever actually disagreed upon?I had this feeling during beta already but, now that it's been released, can we already agree that, despite the typos, and the occasionally funny sentence structure, SITS is better written than PoE?
Sorry fanboys.Actually, not really sorry. Go fuck yourselves.
So basically PoE is horribly writen?I'm not sure why you think it's a good idea to praise a game by saying 'I think this game is better written than this other game that I think is horribly written'. Because that's basically the opposite of praise.
Munchies and Camping RationsHow do you heal in SitS except by using healing spell?
LOL, can't believe that they thought of mentioning that the biscotti is dipped into coffee to soften it. The writing is really great and a pleasure to read. It isn't long winded, but it's flamboyant in a way that brings to mind that you are entering a different world, a different time. It's interesting just picking up stuff and clicking on the scenery and reading all the descriptions.
SitS's dialogue seems quite rudimentary from what I've seen (though admittedly I've not seen much). I'm guessing they put more writing effort into the general setting stuff than into any individual character.