Ezekiel
Arcane
- Joined
- May 3, 2017
- Messages
- 5,667
Nifft Batuff: Banjo and Kazooie as a pumpkin in the level Mad Monster Mansion.
Autism.Why do people insist on making their games look like shit from a diseased asshole.
CRTs never looked like that.
When I told about this quest to a friend of mine, he said there's a missed opportunity to present mother with the kebab.
Turns out, I've missed the edgiest quest ever from 1.5, thanks to someone from Olympus thread for pointing it out.
Ignore Lara's character model, I'm using a mod that makes all her outfits barefoot
The biggest, most important difference is that TR1 original graphics have an increased draw distance which ruins the vibe of places like St. Francis Folly, which in the original is so tall you can't see down to the bottom. But with the draw distance increase you can, which ruins the first impression.Also - I've heard even that "reversed to original" graphics are not exactly the same as in REAL original. There are differences and not that small.
Vindicator Minigun.When I told about this quest to a friend of mine, he said there's a missed opportunity to present mother with the kebab.
Turns out, I've missed the edgiest quest ever from 1.5, thanks to someone from Olympus thread for pointing it out.
Anyways, did a FO2 run after all these mods
By the way, that's what I thought of when was playing Nevada with its le train which was retarded (there's no way railway track could be operational at that point) and lame when they instead could've somehow utilize the Oil Rig assets and make some kind of a space station where you would set off at in the end game.
Forgot to try Avenger vs him instead but traditionally was playing the Rig in iron man mode.
Again, while comparing this to the global mods I think it's a shame no one would try to expand further in terms of level and overall stakes, all were trying instead to scale everything down compared to FO2. Which could be too ambitious though for any modder team.
You can see ruins which ruins the vibe. I get what you mean man - it's the same with Morrowind's fog - and how infinite draw distance simply ruin the vibe of being lost + makes the world feel 5x smallerThe biggest, most important difference is that TR1 original graphics have an increased draw distance which ruins the vibe of places like St. Francis Folly, which in the original is so tall you can't see down to the bottom. But with the draw distance increase you can, which ruins the first impression.
Technically, avenger is better actually with my build but that's kinda irrelevant at that point. Hence also the notion about raising the stakes etc. You can do a Rig clean up with far less min-maxed build, obviously speaking.Vindicator Minigun.
That's all that a Man needs.