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Screenshot thread

Stokowski

Arcane
Joined
Nov 23, 2011
Messages
4,601
Location
Gehenna
Hundreds of useless consumables in your inventory? Yup, it's a CDPR game alright. The only studio to give Larian a run for their money when it comes to shitty itemization.
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Wait, are those crayons in the consumables tab? Is this setup for marines?
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,299
Time to take out the evil-dragon-summoning trash!

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:butthurt:

Next: evil girl-stealing dragon itzself!

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But first, we have to pick up all the chicks.

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:mca:

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:yeah:

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:dance:

MVPs:

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:obviously:

Sis Anette wasn't half bad either:

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:bro:

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D for tactics? Fuck you! :cry:

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Below 30 hours? Well, we gotta pump those numbers up. And there's a way to do this (7 more missions):

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:incline:

Werdict: :5/5: and easily one of the best Fire Emblems, on par with GBA ones.
And if you wonder why catfood rates all post with japanese games "M'lady" - well, he's North Korean and some japanese duche fucked his grandpa in the ass and ate their family's last rat during WW2. So it's a personal matter, unfortunately. :(
 
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JDR13

Arcane
Joined
Nov 2, 2006
Messages
3,943
Location
The Swamp
I'd love to see MP 1 & 2 get remastered
How the fuck can people still say this after almost every remaster being an absolute turd.

Most remasters are turds because they were lazily done or because they tried to change or add something to the game that wasn't necessary.

We'll never see remasters of Max Payne 1 & 2 anyways. Remedy doesn't even own the IP anymore.
 

Riskbreaker

Guest
Aye, for them raw pixels seen up close on your yuge LCD is how it's Meant To Be Played. That's exactly what the developers wanted you to see.
It is known.
 

Drop Duck

Learned
Joined
Dec 22, 2020
Messages
687
Most remasters are turds because they were lazily done or because they tried to change or add something to the game that wasn't necessary.
Wouldn't a remaster of two Max Payne games be superfluous in the the first place, mate? I don't see what they could improve without ruining the game. Higher resolution textures would not just mess with the original artistic vision but clash with the low poly models. The first game already underwent an art overhaul while being in development. When Remedy originally started building the game in 1996 it was conceived as cartoony, it was only later they changed to photorealism.

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The final game is as good as it is ever going to look, with the exception of some graphical tweaks by amateurs to give it a correct widescreen FOV and making the sound work on modern Windows. If they upped the polycount of the models and introduced modern shaders the look of the game would also become lost and it would look like Max Payne 3 at best, that GTA remake at worst.

You are also ignoring that even a recent game like Alan Wake saw a so-called remaster that made the game look slightly worse.



To me the game holds up and doesn't need a remaster even if it would have been a good one.

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The textures are detailed enough that you can make out a tiny viking ship on Payne's necklace. The graphic novel parts also hold up on 1080p, even in fullscreen.

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I'm sure you could get some intern to run the source photos through a photoshop filter and add some much desired comic sans, up the contrast and make all surfaces oily and wet and maybe use an AI upscaler, but I just don't see the point of that. Just like I don't think the green filter and subsequent alterations improved The Matrix as a film. In fact, the early 00's experience of Max Payne is a big part of what makes it so good.

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deem

Savant
Joined
Oct 3, 2019
Messages
421
How is it? Most people say the first half is great but it turns to shit in the second half. Yay or nay?

I like the game but I would not call any of it 'great'. It has uncomplicated, Diablo-esque combat, nice art style and quests that (it seems to me) can be solved and conclude in several different ways. I took a break from it for a few months and recently picked up where I left off so I don't know how far into the game I am.
 

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