Neckbeard Shitlord
Unwanted
One of my favorite games of all time. At the time it was quite cutting age, and I had to upgrade to something called EXTENDED MEMORY and use an EXTENDED MEMORY MANAGER. My God it was worth it, and at the time this cutting edgedness made me truly feel like an elite keyboard warrior.
Always loved this little orchestral bit for some reason. I think it was the first time I saw realistic looking animation of real humans in a game on a full screen basis.
The game starts with a bang, too. Can't fault it there. Another thing that blew my tiny mind was seeing that the game started within an in-game simulation.
Been forever since I played so I jumped back in the pretend cockpit and got busy.
Booya! Already taking down heavy fighters.
Number one!
It's the first game like this where you could talk to characters between missions that I remember. The bartender always had a little bit of flavor to add.
The pilots have their own personalities as well. Perhaps this little message is a sign of things to come.
No time to waste. Things are boring in this system so let's get to the action! The music is even better than the hand drawn artwork. Every time the scramble sequence plays I start to get pumped up.
Not to mention that the whole thing is remeniscent of the original Battlestar Galactica.
The starter system is boring so I will move past it quickly. The first mission was a simple patrol, followed by escorting a Drayman supply ship to a jumppoint. Spirit annoyed me by stealing two of my kills on the second mission. On the first one she just sat there doing nothing. Yet she refused to head back to base. I should have executed her then and there.
But patience pays off. They were so impressed I didn't summarily execute her that they gave me a medal!
I also got promoted and got the 'reward' of being assigned to the medium fighters called scimitars.