Mr. Magniloquent
Arcane
In the scenario he's refering to, the player can flee into the observatory, which the werewolf can only fit into through the dome shutter. The resourceful player can then close the shutters on the werewolf, slaying it and getting +2 points to allocate.Sounds like it is the player being smart. Or at least should be. In another CRPG make it not a simple door but some tight passage, hard to spot either by a skill check or by player, that your character can access only with high DEX/AGI or acrobatics skill. A big monster gets stuck there, profit. A good crpg situation where you can use both non combat skills and player's smarts to defeat a strong(er) oponent.It’s not as cool as some of the stuff posted in here but I think it still counts. There’s a part in vampire the masquerade bloodlines where you need to fight/run away from a werewolf with is meant to be one of the hardest fights in the game. However there’s a nearby building you can go into that the warewolf is too big to fit into so he just stands at the entrance making him a easy kill.