dryan
Arcane
- Joined
- Jan 14, 2014
- Messages
- 1,443
I hope this is the correct section to post this question.
I was wondering if there are any RPGs out there that allow you to be a turncoat, to shift allegiance, in a believable and meaningful way.
And I don't mean it in a "faction" sense, where you already know there are two or more competing factions which are more or less equivalent, then you choose to join one of them and dismantle/sabotage/confront the other.
What I'm actually looking for is something that alters your main quest's goals to the point where they become the opposite of what you initially set out to do. A crude example would be something like: The king sends the hero to slay the "evil" wizard. The villain asks for a chance to plead his case to the hero. The hero may or may not be convinced by the wizard's reasoning. So the hero may decide to slay the wizard after all, or to join him and help him achieve his objectives, if he thinks they're fair now that he can see the big picture. Of course, the supposed "villain" would have to have decent motives, and not the same old "ancient evil guy/dragon/monster wants to destroy the world because he's a jerk".
Any games like this?
I was wondering if there are any RPGs out there that allow you to be a turncoat, to shift allegiance, in a believable and meaningful way.
And I don't mean it in a "faction" sense, where you already know there are two or more competing factions which are more or less equivalent, then you choose to join one of them and dismantle/sabotage/confront the other.
What I'm actually looking for is something that alters your main quest's goals to the point where they become the opposite of what you initially set out to do. A crude example would be something like: The king sends the hero to slay the "evil" wizard. The villain asks for a chance to plead his case to the hero. The hero may or may not be convinced by the wizard's reasoning. So the hero may decide to slay the wizard after all, or to join him and help him achieve his objectives, if he thinks they're fair now that he can see the big picture. Of course, the supposed "villain" would have to have decent motives, and not the same old "ancient evil guy/dragon/monster wants to destroy the world because he's a jerk".
Any games like this?