BarbequeMasta
Learned
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- Mar 6, 2020
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Since we're on the subject, which version of football manager is the best overall. Allways wanted to try them but never got into it.
Yes, but the 'sport' that resolves conflict has no nostalgia or outside industry teaching players about its nuances, so the conflict resolution (combat) tries to keep things learnable by making them start very simple and tries to keep things interesting by frequently adjusting the rules with new opponents and abilities.Where you manage a roster of adventures, hire/fire them, manage equipment, their quests, grouping, etc.,
Darkest Dungeon has some similarities, but I'm looking more for a game with a heavier focus on management and branching narrative.
The one you put the most time into.Since we're on the subject, which version of football manager is the best overall. Allways wanted to try them but never got into it.
What you describe really reminds me of vagrus. Check it out but note that it's in early access and there was a lot of work to be done when i last played.Where you manage a roster of adventures, hire/fire them, manage equipment, their quests, grouping, etc.,
Darkest Dungeon has some similarities, but I'm looking more for a game with a heavier focus on management and branching narrative.
Deadly Games even more. The learning isn't added during the "match" like Ja2 but in another phase like football manager games.Jagged Alliance 2.
Jagged Alliance 2.
Jagged Alliance 2.
/thread
Battles of Norghan is decent. Got it on Steam, runs out of the box on my Windows 7 system.
It's got tactical turn based combat, you hire gladiators of different races/classes and they gain XP. You can train them, give them better equipment, etc. Battle victories give you prize money that you can use to buy the equipment or send your guys training. I'd say the focus is about 50/50 on battles and management.
For a more literal sports game that feels somewhat RPG-y, try Football Tactics & Glory. It combines your usual football management game with turn based tactical football matches. Each player can learn one or two special skills and specialize on various classes (defender, goalkeeper, midfielder, attacker) that give bonuses to their respective roles on the playing field. I don't care about football, don't even watch the world cup, but this game is damn fun.
Then there's Domina, a game where you play as a Roman noblewoman who inherited a gladiator school. You buy gladiators, train them, have them fight in the arena, etc. The battles are real time and can either be directly controlled like an action game or you can let the AI fight for you. Gladiators can either get wounded and surrender, or die permanently. It's usually a good idea to level up several gladiators equally rather than focusing on just pushing one guy cause if he dies, you're fucked. It's pretty basic overall, but it's good.
There's also Age of Gladiators, which has two games set in ancient Rome and one in a sci-fi setting. They're pretty mediocre tbh, although they do have tactical turn based arena combat, and a decent management layer.
I'm not aware of a game where you manage a roster of adventurers and send them dungeoneering, though.
Necroing this to plug the obvious choice: Boong!?: Die ultimatiefe Fußballsimulation for Windows 3.x (1996) - MobyGames[URL]https://www.mobygames.com/game/boong-die-ultimatiefe-fuballsimulation[/URL]Since we're on the subject, which version of football manager is the best overall. Allways wanted to try them but never got into it.
12 and 13 are generally regarded as very good, but hey're very gamey in their setup, many things are abstracted away from real football. I can't speak to earlier editions but given their lack of mentions except for the occasional "haha i'm playing cm2 again" I would guess they don't hold up.