Magnificate
Novice
- Joined
- Oct 23, 2015
- Messages
- 41
Are there such RPGs? I'm looking for something where the protagonist is some sort of an envoy, diplomat or negotiatior and his goals are meant to be achieved via non-leathal means.
I'll see it.Its sort of an arpg, but you might try 'Inquisitor'
I've tried it already, but in this case it's not the thing I'm looking for. AoD is too unfocused, while there are questlines dealing with negotiations they ultimately don't matter.Age of Decadence.
I'll see it.Its sort of an arpg, but you might try 'Inquisitor'
I've tried it already, but in this case it's not the thing I'm looking for. AoD is too unfocused, while there are questlines dealing with negotiations they ultimately don't matter.Age of Decadence.
Are there such RPGs? I'm looking for something where the protagonist is some sort of an envoy, diplomat or negotiatior and his goals are meant to be achieved via non-leathal means.
By rights Tyranny *should have been* a contender for this. But you can't negotiate jack shit. Technically speaking you're told you're an envoy and investigator, but the game is a series of combat encounters.Tyranny.
Yes, I've played as Praetor, but in the end the game funneled me to the Temple just as it did with other classes. My services as Praetor weren't important in the end, because the choices in the ending overshadowed them.It sounds like you missed out. [...] It is particularly common if you play as a merchant or praetor, but even in other factions you can broker alliances between the power players, provided your relevant stats and skills are high enough, of course.
OK, I'll use some made-up examples. The game I want to play is called The Versailles Envoy, takes place in 1919, wherein I play as some guy from the French delegation seeking to inflict maximum punishment to Germany, or perhaps I play as some German diplomat who seeks to gain recognition and avoid the dictate. To that end the character gathers information, prepares his arguments, seeks out and gains access to VIPs and attempts to convince them. There are various endings, each with different map of post-war Europe. All that can be transplanted to fantasy or sci-fi settings.You'll have to elaborate more.
Irrelevant. I mean, I wouldn't mind if the character sheet would be reduced to some Background Traits chosen at the start of the game.How do you expect exp to function in your imagined game?
Yes, I've played as Praetor, but in the end the game funneled me to the Temple just as it did with other classes. My services as Praetor weren't important in the end, because the choices in the ending overshadowed them.It sounds like you missed out. [...] It is particularly common if you play as a merchant or praetor, but even in other factions you can broker alliances between the power players, provided your relevant stats and skills are high enough, of course.
OK, I'll use some made-up examples. The game I want to play is called The Versailles Envoy, takes place in 1919, wherein I play as some guy from the French delegation seeking to inflict maximum punishment to Germany, or perhaps I play as some German diplomat who seeks to gain recognition and avoid the dictate. To that end the character gathers information, prepares his arguments, seeks out and gains access to VIPs and attempts to convince them. There are various endings, each with different map of post-war Europe. All that can be transplanted to fantasy or sci-fi settings.You'll have to elaborate more.
Irrelevant. I mean, I wouldn't mind if the character sheet would be reduced to some Background Traits chosen at the start of the game.How do you expect exp to function in your imagined game?