Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,035
And the winner is <a href=http://lionheart.blackisle.com><b>Lionheart</b></a>, the last PC game bearing the Black Isle name. Well, can't argue with that. Here is a snipet from the <a href=http://www.rpgdot.com/index.php?hsaction=10053&ID=845>official page</a>
<blockquote>The game starts out quite nice anyway, with a large city ( Barcelona ) full of quests and stories. But after that, Lionheart becomes a simple hack'n'slash feast. Little to no story anymore, and, what was accepted due to story and gameplay in Barcelona now became an annoyance as well: Not up-to-date graphics and other technical flaws..
Overall, it seems, that Lionheart could have well used another 6 months in development to make it a classic like Baldur's Gate 2. But then again, in 2004 everybody would have slain it for its aged graphics.</blockquote>
I don't think that even another year would have made Lionheart a better game. It wasn't an underdeveloped game, it was poorly designed game, but that's an entirely different story
Btw, one of the runners up was <a href=http://www.troikagames.com/toee.htm><b>ToEE</b></a>, here is what they had to say about it:
<blockquote>I know some people were dissappointed with Temple despite (or even because of) the great combat system. I read some of the most negative reviews declaring it to be an 'elitist' game that you needed to know the rules of D&D inside out to play. I read how it had less story than Diablo 1 (um. No.). I read how much the quests sucked (they did).
I experienced some of the more annoying bugs personally. All of this adds up to place Temple firmly into second biggest dissappointment of the year. I admit, I was a little disheartened myself by the lack of story until I decided to put aside my prejudices against heavy combat games and enjoy it for what it was. </blockquote>
Now I do agree that non-Temple quests sucked, and that was Troika's biggest mistake, as we all know that the majority of reviewers never play games for more then 30 minutes (which also explains many positive Lionheart reviews), but I think that the quests are bad because I've seen better: Fallout, Arcanum, Prelude, Geneforge, etc. So my question is why the morons who usually play adventure games masked as RPGs complain about ToEE quests? Mystary!
<blockquote>The game starts out quite nice anyway, with a large city ( Barcelona ) full of quests and stories. But after that, Lionheart becomes a simple hack'n'slash feast. Little to no story anymore, and, what was accepted due to story and gameplay in Barcelona now became an annoyance as well: Not up-to-date graphics and other technical flaws..
Overall, it seems, that Lionheart could have well used another 6 months in development to make it a classic like Baldur's Gate 2. But then again, in 2004 everybody would have slain it for its aged graphics.</blockquote>
I don't think that even another year would have made Lionheart a better game. It wasn't an underdeveloped game, it was poorly designed game, but that's an entirely different story
Btw, one of the runners up was <a href=http://www.troikagames.com/toee.htm><b>ToEE</b></a>, here is what they had to say about it:
<blockquote>I know some people were dissappointed with Temple despite (or even because of) the great combat system. I read some of the most negative reviews declaring it to be an 'elitist' game that you needed to know the rules of D&D inside out to play. I read how it had less story than Diablo 1 (um. No.). I read how much the quests sucked (they did).
I experienced some of the more annoying bugs personally. All of this adds up to place Temple firmly into second biggest dissappointment of the year. I admit, I was a little disheartened myself by the lack of story until I decided to put aside my prejudices against heavy combat games and enjoy it for what it was. </blockquote>
Now I do agree that non-Temple quests sucked, and that was Troika's biggest mistake, as we all know that the majority of reviewers never play games for more then 30 minutes (which also explains many positive Lionheart reviews), but I think that the quests are bad because I've seen better: Fallout, Arcanum, Prelude, Geneforge, etc. So my question is why the morons who usually play adventure games masked as RPGs complain about ToEE quests? Mystary!