It's Bubbles, who can tell?
Fun game with great writing, but seriously, it should not be ranked so high because the RPG mechanics are are utter crap and it also has many other flaws.#8 Fallout:New Vegas
What? I.... I mean.... I.... well.... it's just that.....#7 The Elder Scrolls III: Morrowind
Please stop.
It's kind of funny reading some of the borderline worshipful comments there, like they are looking at some kind of strange, grognard wonderland that they can never hope to reach.
I was really surprised by the reaction on NeoGAF as well - I've never paid much attention to that forum, thinking it was mostly for casual console gaming faggots and JRPG fans. Some of those dudes seem all right, I wonder why they don't post here if their taste is so similar to that of the Codex...
Yeah I know, I felt the same.What? I.... I mean.... I.... well.... it's just that.....#7 The Elder Scrolls III: Morrowind
That's already happened several times before, newperson.Personally, I would prefer to go with a simpler system where people just submit their favorite 10/25/50/whatever cRPGs, or something along those lines. Not saying the results would be drastically different, this is the Codex after all, but at least the gaminess wouldn't be so obvious.
We did list 25 game last year. It produced shit results because a vote for something you think is "ok" is equivalent to a vote for something you think is great. Icewind Dale was in the top 10 just because a lot of people played it and though why the hell not put in the top 25.Wanted to post this before, never got around it, but seems to me that the point system used this year emphasizes rabid fanboy-ism over objectivity, and is very gamey in general. To some degree that applies to any system of course, but this one really encourages that. There were people who were making objective lists, and they included a whole bunch of games (because as much as everyone whines about shitty games, there HAVE been plenty of good-great cRPGs over the decades), and because of the 25 total point limit, this forced them to lower the points for any given game, just to be able to include other deserving ones. On the other hand, you have many people just handing out 5 points to several games they are fanboys of, in order to game the system. Personally, I would prefer to go with a simpler system where people just submit their favorite 10/25/50/whatever cRPGs, or something along those lines. Not saying the results would be drastically different, this is the Codex after all, but at least the gaminess wouldn't be so obvious.
That's already happened several times before, newperson.
We did list 25 game last year. It produced shit results because a vote for something you think is "ok" is equivalent to a vote for something you think is great. Icewind Dale was in the top 10 just because a lot of people played it and though why the hell not put in the top 25.
Switching to the point buy system was supposed to encourage what you call "rabid fanboyism". We wanted to know which games the codex really loves, not what games are most commonly played.
The numbers of points werecarefullyselected so a single person couldn't throw the system out of whack. I get the impression that people figured out tiers and assigned points to their favorite games according to how they would tier them. That seems well and good to me.
This seems to be a problem with no consequences. Do you want to point to any game unfairly rated because of system gaming?Yeah, I get that, but I think this year's system broke something else by fixing the problems with last year's system (like most fixes). Based on the responses in this thread, not everyone has even finished 25 cRPGs, much less considered them great. Maybe 25 favorites was too large, and maybe it would work better with a smaller number, say favorite 10 for example. I just think, based on the results I saw in the vote thread, too many people were assigning points to game the system as opposed to accurately represent how they felt about cRPGs.
Forgot to mention it requires you to buy a controller to play.I'm doing some as well:
Dark Souls is a marvel of its time, a game that reminds us that we shouldn’t be satisfied with well-produced mediocrity and “good-for-what-it-is” games. It’s challenging, mature, deep, polished, and above all, a game that respects its players. There’s no hand-holding here, you’ll learn the ropes by playing, and the game will test you at every step, frequently killing you. The challenges are finely tuned, appearing almost impossible at first, but are in fact perfectly fair and doable, and a source of great satisfaction once beaten. The fantastic combat takes the center piece here, being easily the best you’ll find in any Action-RPG. It requires tactic, demands attention and rewards patience like no other; all while providing you a vast array of weapons and armors to equip, and diverse enemies to test them, through expertly designed levels. Another high point, the melancholic story is masterfully told through subtle details in the scenery, hints in the items descriptions and concise, well-written lines from a cast of memorable NPCs, never relying in long expositions or lazy “Lore Books” by wannabe-writers. From Software raised the bar with Dark Souls; it’s not the best game ever, but it’s one that excels in absolutely everything that it does.
Fucking Dragon Age 2 should be above Morrowind too actually.Yeah I know, I felt the same.What? I.... I mean.... I.... well.... it's just that.....#7 The Elder Scrolls III: Morrowind
I mean, fucking Baldur's Gate 2 is above it!
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This seems to be a problem with no consequences. Do you want to point to any game unfairly rated because of system gaming?
Dis nigga real?Gorgeous art/graphic if you like to watch
Dark Souls is better than Baldur's Gate, KOTOR II, Temple of Elemental Evil, IWD, SS2, and the Witcher? Not sure if serious.