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RPG Codex Interview: Chris Avellone on Pillars Cut Content, Game Development Hierarchies and More

Joined
May 1, 2013
Messages
4,501
Location
The border of the imaginary
I have been always harping about how much of an asswipe and cuck feargus is for not making a TB cRPG even with crowdfunding.
Turns out with the incompetent top-brass couldn't make a successful one anyway.
This is Karma.


NWN2 MoTB and FNV DLCs were pretty solid work from Obsidian, and both of them had two talents (George Ziets and Chris Avellone) who have already left Obsidian.

I dunno much about Eric Ferkenmaster really; but even he left obsidian.

I really hope obsidian goes bankrupt and the competent people left (if any) join and do work with Chris et al.

Cause lets face it, Chris Avellone might be a talented writer and a creative powerhouse; but he can't play RPGs for shit (Arcanum wolves...)



Those worrying about Chris's career being hurt by this expose, shouldn't. Chris has a cult following in the storyfag RPG subgenre and is talented to boot.
And remember for an indie individual freelancer to be successful is way different than keeping a decadent decayed abomination of a studio with incompetent leads and hundreds of employees ( led by incompetent cucked brownnosers ) afloat.
 

Prime Junta

Guest
How is it possible to own shares and "get nothing" when you leave the company you owned shares in? Or you didn't own shares in the first place? Then what is behind "co-owner", what do you own? Or was this false as well?

Can happen if somebody unethical tricks you into signing a really unfair shareholder agreement. All it takes is a clause like "if the shareholder stops working for the Company, his shares return to the Company at the original price at which they were acquired." There is usually a clause like this in SHAs, but in all sane cases it's time limited. The idea is to put a nice golden ball and chain on the founders until the company is nicely up and running, so they don't up sticks and leave six months into the exercise and then reap the benefits of everybody else's hard work. Three years is normal. Five years, sometimes. But Chris was at Obsidian much longer than that, so this is seriously uncool.
 

Bohr

Arcane
Joined
Nov 20, 2012
Messages
1,878
Need updated version

cmoOM9k9_o.jpg
 

Infinitron

I post news
Staff Member
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Jan 28, 2011
Messages
97,515
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
How is it possible to own shares and "get nothing" when you leave the company you owned shares in? Or you didn't own shares in the first place? Then what is behind "co-owner", what do you own? Or was this false as well?

Can happen if somebody unethical tricks you into signing a really unfair shareholder agreement. All it takes is a clause like "if the shareholder stops working for the Company, his shares return to the Company at the original price at which they were acquired." There is usually a clause like this in SHAs, but in all sane cases it's time limited. The idea is to put a nice golden ball and chain on the founders until the company is nicely up and running, so they don't up sticks and leave six months into the exercise and then reap the benefits of everybody else's hard work. Three years is normal. Five years, sometimes. But Chris was at Obsidian much longer than that, so this is seriously uncool.

Possible scenario: Young man Chris Avellone co-founds Obsidian in 2003 as a minor shareholder. Doesn't look too closely at the fine print. Expects a handsome payday (millions?) when he leaves in 2015, but doesn't get the kind of sum he expected. Disputes the contract, ends up getting nothing.
 

Molina

Savant
Joined
Apr 27, 2018
Messages
363
Well, it's was a shitty contract. It doen't happen in a country with a labour code and a public health insurance, like in Europe.
 

Tacgnol

Shitlord
Patron
Joined
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Messages
1,871,752
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
How is it possible to own shares and "get nothing" when you leave the company you owned shares in? Or you didn't own shares in the first place? Then what is behind "co-owner", what do you own? Or was this false as well?

Can happen if somebody unethical tricks you into signing a really unfair shareholder agreement. All it takes is a clause like "if the shareholder stops working for the Company, his shares return to the Company at the original price at which they were acquired." There is usually a clause like this in SHAs, but in all sane cases it's time limited. The idea is to put a nice golden ball and chain on the founders until the company is nicely up and running, so they don't up sticks and leave six months into the exercise and then reap the benefits of everybody else's hard work. Three years is normal. Five years, sometimes. But Chris was at Obsidian much longer than that, so this is seriously uncool.

Possible scenario: Young man Chris Avellone co-founds Obsidian in 2003 as a minor shareholder. Doesn't look too closely at the fine print. Expects a handsome payday (millions?) when he leaves in 2015, but doesn't get the kind of sum he expected. Disputes the contract, ends up getting nothing.

Goes well with his advice on twitter about getting lawyers to check things.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
20,125
Good question – most employees won’t ever speak to this, because they sign an NDA to that effect. I didn’t.

Why there was an apparent illusion that you couldn't talk about stuff because of something/NDA then? As Fairfax reported/implied(can't recall atm) many times. Have you been waiting for some bridge repairs/genuine olive branches/kiss on the lips from Sawyer?

Also have you been drinking today? :P
Maybe he was waiting for someone to hack his account :D
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
Being a practical sort, these days I think less of Planescape: Torment and more of the Fallout: New Vegas DLCs. Thoroughly Avellonesque, but small and eminently doable. Surely he could create games like that without embarking on the dreaded death march.

I could if there weren't so many horrible catastrophic problems to fix from the New Vegas core game... which we tried to allocate resources to fix because it was everyone's (pls don't let go everyone who's done an amazing job for us) interest for not finishing the issues in the FNV core game. I am forever grateful to them.
Both barrels! Boom!
 
Joined
Feb 11, 2007
Messages
2,951
Wow, this thread is certainly going places.

Also, that agreement preventing someone from working in their field - those actually exist and are legal? Somehow I always thought those were a myth.
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877

Iskramor

Dumbfuck!
Dumbfuck
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Bosnia and Herzegovina
Oh, Infinitron, the joke is simple: That you report the news, as your unfortunate profile tag claims, which always make me wince when I see your claim. C'mon, don't be ridiculous. You are so biased, we can't even see you through the glare, but embrace it: It's part of your charm.

EDIT: I really mean this. I love Infinitron's comments, but it's not news, it's just... Infinitron. Change your profile tag, bud.
Infinitron is immunized against all dangers: one may call him a Jew, shill, sellout, paperboy, it all runs off him like water off a raincoat. But call him biased and you will be astonished at how he recoils, how injured he is, how he suddenly shrinks back: "I've been found out."
Goebbels till death biach
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
20,125
Being a practical sort, these days I think less of Planescape: Torment and more of the Fallout: New Vegas DLCs. Thoroughly Avellonesque, but small and eminently doable. Surely he could create games like that without embarking on the dreaded death march.

I could if there weren't so many horrible catastrophic problems to fix from the New Vegas core game... which we tried to allocate resources to fix because it was everyone's (pls don't let go everyone who's done an amazing job for us) interest for not finishing the issues in the FNV core game. I am forever grateful to them.
Both barrels! Boom!
Yea this sounds like he is shitting on Bethesda's Fallout 3 as well :D
 

ColonelTeacup

Liturgist
Joined
Mar 19, 2017
Messages
1,433
I'm sure with his credentials, as well as how extreme Obsidians upper managements abuse against him was, most companies will see why he complained. It's one thing to badmouth former employers, it's another matter entirely when your employers go out of their way to fuck with you to such an egregious degree.
I dunno, my man. People in the management and HR positions are their own belligerent little tribe, especially in the gaming industry. I've seen a few careers tank just because people were making waves.
Of course, none of them were even close to Avellone's caliber, so quod licet iovi and all that. Well, whatever happens next, I sure hope this shitstorm in a teacup won't affect Chris negatively.


For me the question still revolves around this:
My reading is that the "job descriptions mean nothing" mentality was applying as far up the chain as the co-owners, and the actual hierarchy of power and decision making didn't match anything that was on paper. There is no other explanation for me, with the little knowledge I have, of why a co-owner would be so powerless as to have to explain himself to another co-owner and be overruled on his decisions of organizing the work process in his own department - narrative.

Yes, this is a very interesting question.
Have faith, some teacups are made of steel.
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
Being a practical sort, these days I think less of Planescape: Torment and more of the Fallout: New Vegas DLCs. Thoroughly Avellonesque, but small and eminently doable. Surely he could create games like that without embarking on the dreaded death march.

I could if there weren't so many horrible catastrophic problems to fix from the New Vegas core game... which we tried to allocate resources to fix because it was everyone's (pls don't let go everyone who's done an amazing job for us) interest for not finishing the issues in the FNV core game. I am forever grateful to them.
Both barrels! Boom!
Yea this sounds like he is shitting on Bethesda's Fallout 3 as well :D
Oh no way, he's just shitting on the New Vegas development process; he's said before they prioritised content and meeting deadlines over polish which further hurt Obsidian's reputation, and he considers it the worst Fallout game.
 

Zakhad

Savant
Joined
Dec 10, 2012
Messages
284
Location
Gurtex
Since I might as well get my heart ripped out completely... Chris Avellone, would you be so kind as to tell us once and for all, was Sawyer too one of the bad guys?

He continuously fails to name him. So I'm guessing Chris thinks he is, since all he'd have to say was "sawyer was cool" twenty pages ago and he could have ended the ongoing speculation. As it is, mentioning Josh repeatedly without naming is a way of drawing attention to him (almost a kind of praeteritio)
 

SpurdoSparde

Barely Literate
Joined
May 2, 2018
Messages
4
Location
Funland
Also, that agreement preventing someone from working in their field - those actually exist and are legal? Somehow I always thought those were a myth.
Non-compete agreements are legal within reasonable boundaries. I don't know about the US specifically but the limitations are usually that the definition can't be too broad and the timeframe has to be proportional with the compensation given for signing the agreement.
 
Joined
Jan 18, 2018
Messages
1,301
Grab the Codex by the pussy
I noticed that the forums that were giving this thread the cold shoulder are begining to understand the gravity of Avellone's revelations. If 10% of what he said is true, it is already enough to damage Obsidian's name badly. But more importantly, you can bet that there are developers and game journalists talking about this behind the scenes. This is not going to end anytime soon. This shit gets out really fast.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,839
While entertaining, a listing of Fenstermaker's many follies doesn't seem pertinent..? The guy acknowledges he's messed up, and going into detail in public comes across as lashing out because his feathers are obviously ruffled. Really now, an explanation for how "Chris wrote too much" shouldn't be pinned all on Chris is enough.
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
Citation Needed
I don't know, it was some interview he did here like a year ago. He pretty much implied that the Project Lead cared more about getting a product out of the door on time than delivering something high quality. He also said the role-playing was inferior to Fallout 2 and the 3D World exploration was inferior to Fallout 3. Unless you think he considers it better than Fallout 1 on some metric, the inference that New Vegas is the worst Fallout game is pretty easy to make
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
I don't remember the details very well, but I remember that interview overall because it stung that the man behind some of my favorite games was asked what his favorite obsidian game was and couldn't bring himself to say a single positive word about any of them
 

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