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RPG Codex Game of the Year 2015 - VOTING HAS BEGUN [AUTISM ALERT]

HotSnack

Cipher
Joined
Mar 7, 2006
Messages
650
Anime has some pretty shitty art practices like drawing eyes over the hair or having the top half of someone's face being completely blacked out, to represent someone as unimportant or is in a dark mood, as opposed to you know, just drawing a plain looking face or someone who is actually giving a dark, moody expression.

But that's what you get when most of a medium's content creators haven't taken a single life drawing class or even bothered to study the craft, instead of just copying each other in a perpetual circle jerk.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
16,295
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
And here precisely why I can criticize PoE. I'm not holding BG1 as some ideal game which I had played when I was 16. But there are many, many things that BG1 does better than PoE. The combat (both mechanics and encounters), the itemization, ADnD character system (that's a matter of personal preference, I suppose, but I take AD&D over PoE banal and boring system every time). Even the main hub was way better.

That's ok. I criticize it for the same things, a lot. Neither do I argue that it didn't deliver on its promises from the Kickstarter. PoE's main hub sucks. My argument was not about those features, and if you have read my post, you know that.
Mate, I've read your post. Nowhere you point to only plot. And even if we are talking about plot, then PoE suffers in comparison to BG 1 from being both overly ambitious (moral dilemmas, souls, the nature of religion, etc), and not ambitious enough (not committing to all this points and developing them, not even implementing consequences at least). BG 1 story in comparison is your average FR AD&D series of modules, but at least it gives you some more personal hooks, and also more immediate sense of danger (bounty hunters plus dreams are kinda more effective than just dreams). It's inoffensive, and anyway, BG 1 isn't a storyfag game, and it doesn't position itself as such. It has other strong points though, which PoE lacks. Granted, if we take BG2 in comparison, it would be the whole other matter even if we compare their respective storylines, and not in PoE's favour. And I'm not even a big fan of BG2, I always preferred PST and Fallouts.
Here:
That's why I don't agree with the "Why should I care" and "there is no urgency" kind of arguments
I really can't offer any more help. It's basic reading comprehension.
 
Joined
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Messages
3,213
Location
Vostroya
And here precisely why I can criticize PoE. I'm not holding BG1 as some ideal game which I had played when I was 16. But there are many, many things that BG1 does better than PoE. The combat (both mechanics and encounters), the itemization, ADnD character system (that's a matter of personal preference, I suppose, but I take AD&D over PoE banal and boring system every time). Even the main hub was way better.

That's ok. I criticize it for the same things, a lot. Neither do I argue that it didn't deliver on its promises from the Kickstarter. PoE's main hub sucks. My argument was not about those features, and if you have read my post, you know that.
Mate, I've read your post. Nowhere you point to only plot. And even if we are talking about plot, then PoE suffers in comparison to BG 1 from being both overly ambitious (moral dilemmas, souls, the nature of religion, etc), and not ambitious enough (not committing to all this points and developing them, not even implementing consequences at least). BG 1 story in comparison is your average FR AD&D series of modules, but at least it gives you some more personal hooks, and also more immediate sense of danger (bounty hunters plus dreams are kinda more effective than just dreams). It's inoffensive, and anyway, BG 1 isn't a storyfag game, and it doesn't position itself as such. It has other strong points though, which PoE lacks. Granted, if we take BG2 in comparison, it would be the whole other matter even if we compare their respective storylines, and not in PoE's favour. And I'm not even a big fan of BG2, I always preferred PST and Fallouts.
Here:
That's why I don't agree with the "Why should I care" and "there is no urgency" kind of arguments
I really can't offer any more help. It's basic reading comprehension.
Cura te ipsum.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,854
Urgency isnt the problem, lack of motivation is.

Anyway, shit game, lets move on.
 

Drudkh

Learned
Joined
Nov 2, 2015
Messages
111
(I am an atheist, but consider myself a spiritual person)

lol, well, i can understand why you don't find things in PoE to be contradictory. For example, if science (animancy) proves that spirits/souls exist, then one really can't argue with even the most mad religious radical because the basis for what they believe in has been proven correct. Also, anyone that lives in the west can see that the idea of poking at religion isn't daring or controversial in the slightest at this point.

The more i play PoE i begin to think that even the unabashed Tolkien knock off that is Dragon Age Origins, is atleast emotionally engaging in a played out sort of way with silly endearing characters like Baldur's Gate.
 

Doktor Best

Arcane
Joined
Feb 2, 2015
Messages
2,849
Well if souls are proven by science they simply become part of the reality, their existence doesnt necessarily have to be tied to some god/godlike entity. Saying gods are true because souls exist would be like saying god is true because bananas exist.

This is kinda the point of the story...
 
Joined
Sep 14, 2013
Messages
213
QlTCJGS.gif
 

Trashos

Arcane
Joined
Dec 28, 2015
Messages
3,413
(I am an atheist, but consider myself a spiritual person)

lol, well, i can understand why you don't find things in PoE to be contradictory. For example, if science (animancy) proves that spirits/souls exist, then one really can't argue with even the most mad religious radical because the basis for what they believe in has been proven correct. Also, anyone that lives in the west can see that the idea of poking at religion isn't daring or controversial in the slightest at this point.

The more i play PoE i begin to think that even the unabashed Tolkien knock off that is Dragon Age Origins, is atleast emotionally engaging in a played out sort of way with silly endearing characters like Baldur's Gate.

OK, a few different issues here...

First, on the "contradictory" nature of the PoE setting:
Just because human culture usually relates the existence of souls to intelligent creators of the universe/humanity, it doesn't mean there is a fundamental connection there. No matter what one believes, there is nothing fundamental stopping souls from existing without a god (if we accept that souls are possible, anyway). So I don't see the contradiction. We just have to think outside the box a bit. In PoE, souls in some living beings are just a characteristic of the way the universe works.

Second, on my use of the word "spiritual":
I am not sure if what I said makes sense in english (it is not my native). In my mother culture, we also call spiritual some things that are related to the mind, like philosophy, meditation, morality, aesthetics, and stuff like that. If it does not work like that in english, I apologise for the confusion.

Finally, on the risk of messing with religion:
I left the US more than 10 years ago, so I am not sure what the situation is there (although the news does make it seem like there are religious tensions there too). Such tensions are rising in Europe. If it went on the news here (in my country at least) that there is a video game
claiming that gods are man-made
, there would be havoc. And, anyway, it is not only religion they commented on, they also commented on atheism and science (and who knows what else I may have missed). You don't think that's risky?
 

Trashos

Arcane
Joined
Dec 28, 2015
Messages
3,413
Iovara was lying about everything, don't believe her one bit.

Yes, THAT ambiguity was interesting. But don't you think that more could be done with Iovara? Are you completely happy with her?

People who complain about Act 2 cutscene and say it doesn't have consequences simply haven't played the game to the end. It's like reading half of Dune and saying that the Shaddam IV and Vladimir get away with killing Leto haha

Come on now, I like PoE (and I rated it an 8 in the other thread), but an ending slide does not make justice to what was set up in ActII. We are not talking about some fringe town like in Fallout here, we are talking about the biggest city of the game's universe, the central hub. A major event occured there, and not enough changed afterwards (up until the ending slides, at least). I understand the practicality of what Obsidian did there, but it was just... not good enough.

It did not destroy my enjoyment of the story, but still it was a poor moment.
 
Unwanted

Irenaeus III

Unwanted
Shitposter
Joined
Jan 10, 2016
Messages
990
But don't you think that more could be done with Iovara? Are you completely happy with her?

Yes. No, I had to make up a silly explanation (she was lying, or at least honestly mistaken) to like the story.

Come on now, I like PoE (and I rated it an 8 in the other thread), but an ending slide does not make justice to what was set up in ActII. We are not talking about some fringe town like in Fallout here, we are talking about the biggest city of the game's universe, the central hub. A major event occured there, and not enough changed afterwards (up until the ending slides, at least). I understand the practicality of what Obsidian did there, but it was just... not good enough.

It did not destroy my enjoyment of the story, but still it was a poor moment.

Yes, I think the end of Act 2 could have been improved with more choices somehow (I always like more choices and consequences), but
Thaos going in and killing the Duke didn't spoil the story to me
since the player is supposed to pursue Thaos and not come back to New Dyrwood, while the changes that occur only in the slides are taking place. After playing tons of AoD, I discovered I love good slides. Give me more slides!
 

MilesBeyond

Cipher
Joined
May 15, 2015
Messages
716
Here is a video putting the banana comment in context for people who don't know what was mentioned. There's also a page telling why he is full of shit.

#1. Why would anyone need a page to explain to them why Ray Comfort is wrong?

#2. Why would anyone look to a website as vacuous as RationalWiki?


As far as Pillars goes, I think it just tried to do too much. It tried to be a spiritual successor to both BG and PS:T, and that doesn't really work, because aside from the similar engines and rulesets, they're extraordinarily different games. It tried to create a world that was both new and surprising, and traditional and nostalgic. It tried to have items and abilities that were both unique and perfectly balanced. It tried to do a lot of things, and ended up not really doing any of them well. I'm saying this as someone who enjoyed PoE, but as a game that's 7.5 or 8/10, rather than the much greater product that it could have been.
 
Joined
Sep 14, 2013
Messages
213
#1. The Codex is not a bastion of intellectual strength and rational thought.

#2. I was lazy and didn't want to spend much time searching.
 
Joined
Jul 27, 2013
Messages
1,567
I'm gonna laugh my ass off when the official, more legit and traditional poll results ends up being more decline than this one.
Unless this one is just trashed along with the results, it'd be funny to at least compare them though.
 

SymbolicFrank

Magister
Joined
Mar 24, 2010
Messages
1,668
Wow, this is embarrassing. I started to vote, and found out that I only have played ... two ... of the games mentioned ... :oops:

So, adamant to reduce my apparent backlog as soon as possible, I started to investigate. And it turned out, that most things on the list are nice if you have nothing better to do. According to the reactions posted. As far as I could find out by just browsing the threads and not make it into a research project. Some people like it, most people didn't play them, others think they're shit.

Anyway. Watched some youtube let's plays for the most promising ones, and I have to say: I do have a top three! :D

1. Invisible, Inc. (This was the third one. And I love it: no frills, no endless backtracking, just lots of strategic and tactic joy. And I dig the presentation.)
2. Underrail. Would be best, if it wasn't build like a single-player MMO: every action takes FAR too much time. No trading hubs. Lots of traveling where noting happens. Whatsoever. Well, except trash mobs, of course. And everything is level locked.
3. D:OS EE. Would be best, if not that EVERYTHING is both random and level locked, and at the end of the first city I lose interest because there is far too much traveling around to find uninteresting fights.

I played some predecessor games in the Enhanced Edition category, like the original Wasteland 2, but they bored me.

I didn't play POE, Fallout 4 and such. I don't feel like giving them money for decline. And I have better things to do with my time.
 

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