Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,035
... says Piranha Bytes.
http://gdc.gamespot.com/story.html?sid= ... pid=622500
"Yes, islands. While the first game took place on a single landmass, Risen 2 will take place across a series of different islands. The developer isn't commenting on exactly how your swashbuckling pirate Hero will make his way between these beleaguered areas, but given that Piranha Bytes suggests that the game will be "the perfect pirate RPG," it's not hard to guess how you'll be getting from point A to point B. And you won't be going it alone, either; like in Risen, you will from time to time have companions join your side. At least one of the companions will be a mysterious woman practiced in the dreaded art of voodoo magic. This character appears in one of the game's early video trailers and rescues the Hero by means of a voodoo doll and a lit match, just as he's about to be finished off by a group of attackers. "
http://pc.ign.com/articles/115/1153294p1.html
"As it turns out, sea monsters are slashing apart ships, and part of your quest in the game at least initially will be to figure out what's going on.
The process of doing this involves winning favor with groups of pirates. Unlike Risen, Dark Waters will feature multiple islands, at least three according to Piranha Bytes. These adventure areas will be smaller in size than Faranga from the first game, but in total will comprise a larger area of land filled with something on the order of 60 to 80 hours of content to play through. Piranha Bytes says that the multiple island setup allows for more exciting exploration, since you can't run around early on and explore all the terrain. Instead, you'll need to board a ship in order to travel to a new space, which allows for greater variety in environment design and presentation.
Throughout the journey you'll get access to pistols, rifles, shotguns and even cannon. Melee combat will be an option as well if the idea of firing bullets in a game like this doesn't sit well with you, and a magic system will exist too, though will likely wind up being different than what was present in Risen. "
Pistols and rifles, vodoo magic, ships, different islands to explore. Sounds pretty cool.
http://gdc.gamespot.com/story.html?sid= ... pid=622500
"Yes, islands. While the first game took place on a single landmass, Risen 2 will take place across a series of different islands. The developer isn't commenting on exactly how your swashbuckling pirate Hero will make his way between these beleaguered areas, but given that Piranha Bytes suggests that the game will be "the perfect pirate RPG," it's not hard to guess how you'll be getting from point A to point B. And you won't be going it alone, either; like in Risen, you will from time to time have companions join your side. At least one of the companions will be a mysterious woman practiced in the dreaded art of voodoo magic. This character appears in one of the game's early video trailers and rescues the Hero by means of a voodoo doll and a lit match, just as he's about to be finished off by a group of attackers. "
http://pc.ign.com/articles/115/1153294p1.html
"As it turns out, sea monsters are slashing apart ships, and part of your quest in the game at least initially will be to figure out what's going on.
The process of doing this involves winning favor with groups of pirates. Unlike Risen, Dark Waters will feature multiple islands, at least three according to Piranha Bytes. These adventure areas will be smaller in size than Faranga from the first game, but in total will comprise a larger area of land filled with something on the order of 60 to 80 hours of content to play through. Piranha Bytes says that the multiple island setup allows for more exciting exploration, since you can't run around early on and explore all the terrain. Instead, you'll need to board a ship in order to travel to a new space, which allows for greater variety in environment design and presentation.
Throughout the journey you'll get access to pistols, rifles, shotguns and even cannon. Melee combat will be an option as well if the idea of firing bullets in a game like this doesn't sit well with you, and a magic system will exist too, though will likely wind up being different than what was present in Risen. "
Pistols and rifles, vodoo magic, ships, different islands to explore. Sounds pretty cool.