bonescraper
Guest
Ep3 has puzzles, easy ones mostly, but the optional one in the graveyard/crypt was p. good. I actually missed it on my first playtrhough. This one required some actual thinking. The one with 4 doors was also good. Since you have to be pretty quick with your choice, i just chose them randomly. Surprisingly, all four killed me This forced me to look for a more thoughtful solution.
Resident Evil games never had non-linear areas, those games are all about doing things in order in a linear fashion. But there's some optional exploration in episode 3, if you want to get all weapons/collectibles/weapon parts.
The atmosphere is good, but that's my personal opinion. I'm really tired of Dawn of the Dead clones, this game still has zombies, but the Russian mining island is a cool place to explore.
And yeah, the story is p. good so far, for a RE game. It's still Resident Evil, so it's about lulzy viral experimentation and Weskers, but i like Moira's/Barry's backstory, it's done surprisingly well and is quite believable. Moira is your typical angry teen, but unlike Bioware's emo characters, she has a good reason to be the way she is.
Resident Evil games never had non-linear areas, those games are all about doing things in order in a linear fashion. But there's some optional exploration in episode 3, if you want to get all weapons/collectibles/weapon parts.
The atmosphere is good, but that's my personal opinion. I'm really tired of Dawn of the Dead clones, this game still has zombies, but the Russian mining island is a cool place to explore.
And yeah, the story is p. good so far, for a RE game. It's still Resident Evil, so it's about lulzy viral experimentation and Weskers, but i like Moira's/Barry's backstory, it's done surprisingly well and is quite believable. Moira is your typical angry teen, but unlike Bioware's emo characters, she has a good reason to be the way she is.