If you want it to run reasonably well, you should probably have a 3.0+ ghz processor with 1 gig + of RAM and a 7800GT card or better.
The current version of the game runs smoothly on 2.0Ghz CPU machines with GeForce4 class video card, and at least 256 MB RAM. Of course, the requirements will change during the whole process of development.
Baphomet said:I think the 7800 is for optimal experience. They're under $300 on Newegg, btw.
Okay.Sae said:Edit: Nevermind.
Ladonna said:http://forums.obsidianent.com/index.php?showtopic=43178&st=30
"If you want to play NWN2, you'll need a 2.4 ghz processor with 512 megs of RAM and a video card that supports shader model 2.0. If you want it to run reasonably well, you should probably have a 3.0+ ghz processor with 1 gig + of RAM and a 7800GT card or better.
If you're below those specs, you're going to have to belly up or skip the game. It winds up being a lot of money. To run NWN2 on my home machine, I had to make about $800 in upgrades. I think PCs have much worse upgrading problems than consoles and, in general, I find using consoles a lot more straightforward. I put in the game, turn on the console and TV, and I can get started."
Hmm. He loves his consoles doesn't he?
Perhaps he doesn't realise that devs like Obsidian are the reason he had to upgrade his home computer? After all, without Shader 2.0 and whatever other fluff they put in, how can you be expected to enjoy an RPG?
Where would the immersion be?
StraitLacedDeviant said:I also have a x2 4400, 2gb ram and a 7800gtx and i was able to max out Oblivion without any problems. My gtx is factory overclocked, and the ram is high end but you still shouldn't have had any problem.
leavemethehellalone said:I still don't understand why PC devs don't start developing like console devs do. With a PS2, development is usually started from the ground and up. The most basic graphics are compiled to a framerate of 60FPS solid. Then, from there, they add effect by effect, seeing the framerate hit of each one, until it's at 30FPS, which is when they stop adding effects.
Data4 said:If PC developers could focus on getting the most out of a particular generation of hardware before moving on to the next big bling, game quality would rise while keeping hardware requirements reasonable across the board.
-D4
The more shitty a game is, the more it must shine; otherwise how many would buy it? (look at Oblivion! )Jim Kata said:and it's annoying that even shitty games are demanding such requirements.
So tell me, what's wrong with SM2.0 ? Uh? Besides that Ati and nVidia couldn't sell you their latest ultimate ultraexpensive graphix cards...Inziladun said:Shader 2.0 is ANCIENT.
No, are the same (or higher in the minimun req.)Those recomended specs are low considering other games that have come out recently.
Besides that is clearly an exageration, what's wrong with that? Do you sell PC?But I suppose you guys want every RPG to run on machines you put together in 98, my bad.
Voss said:Is it? Do they want reviewers to blast them for using the same tired old graphics? I'm sure he'll be able to sell that dream to an industry thats obsessed with the cutting edge.