Vault Dweller said:
Once again, too many factors.
Sure, but my question is not about what happens in a specific situation (which clearly depends on many factors) - it's about what the odds are of usefullness on average over all possible situations with all factor combinations. Clearly you can't have tested that exhaustively, but you know the gist of things I'm sure.
I guess it doesn't make sense to use that basis for the player character, since he's not randomly generated. Therefore, I'm not asking on average about character setups, but rather whether there is
any setup whereby it's useful to have, say, 50 dagger together with 100 bow. Presumably the answer to that is yes (e.g. with high critical strike, dagger might be more useful than bow against well armoured foes(?), and generally be more useful than bow against shields(?)).