crufty
Arcane
so brought up from the basement an old roguelike that never got very far.
The basic concept is: what if everything was random? I would like at some part to have randomized playable races but I don't even have a playable dungeon yet so a long ways to go. We do have random classes, histories etc.
started toying with random skill names?
would this drive people nuts?
so instead of bows one could have
street / constrained-space / distance / tree-top / cave / arial
archery / targeting
(ranged weapon)
the idea being it possible to acquire multiple versions of the same skill (eg have mastery in both street archery (short bow) and arial targeting (short bow)) and have the results stack.
wasn't sure if it would drive people nuts...or give more flavor to pcs? thoughts?
i might do it anyway.
The basic concept is: what if everything was random? I would like at some part to have randomized playable races but I don't even have a playable dungeon yet so a long ways to go. We do have random classes, histories etc.
started toying with random skill names?
would this drive people nuts?
so instead of bows one could have
street / constrained-space / distance / tree-top / cave / arial
archery / targeting
(ranged weapon)
the idea being it possible to acquire multiple versions of the same skill (eg have mastery in both street archery (short bow) and arial targeting (short bow)) and have the results stack.
wasn't sure if it would drive people nuts...or give more flavor to pcs? thoughts?
i might do it anyway.