J1M
Arcane
- Joined
- May 14, 2008
- Messages
- 14,662
I am learning some basic python for unrelated reasons, and am curious where python has been used in game development. I was impressed that python appears to have a good IDE now in the form of Visual Studio with Python Tools installed. When I've seen other people advocate it in the past, they made it seem like python development was still stuck in the dark ages of notepad and VIM.
I know some pet projects have been written entirely in python (pygame?), but I suspect that is not very common. Instead, I expect it sees use only as a scripting language for a handful of games as an alternative to Lua?
Please leave your thoughts if you have experience using pygame, python game scripting, or any large-scale python development.
I know some pet projects have been written entirely in python (pygame?), but I suspect that is not very common. Instead, I expect it sees use only as a scripting language for a handful of games as an alternative to Lua?
Please leave your thoughts if you have experience using pygame, python game scripting, or any large-scale python development.