Varn
Educated
- Joined
- Jun 24, 2010
- Messages
- 152
Drakensang the River of Time: Started out fairly charming but the combat became extremely repetitive and I totally lost interest in the story. The character development was also poor with level-ups being more or less pointless, so there was little sense of progression. Felt too much like an MMO as well.
Wizardry 8: Tried it 3 times given the rave reviews about it. Combat was boring, lengthy, difficult and insanely frequent. Always gave up at the swamp. The story was boring too.
Bloodmoon: Always get burned out on Morrowind either half-way through the thousands of side quests or just after finishing Tribunal. Never even got my character to the shores of Solstheim due to burn-out.
Divinity 2 FOV: Got way too tired of the dragon combat in ED and only barely finished the main quest. Sequel seemed more of the same boring combat and annoying english voice-overs ("more's the pity") so uninstalled.
Jagged Alliance 2: Seemed vaguely interesting with the different mercs and Fallout-esque feel but ultimately was the trademark Sir-Tech Endless Lengthy Combat type deal in the spirit of Wizardry 8. Got to Grumm after liberating half the map and uninstalled after my mercs got pinned down in an unwinnable battle. The story didn't really hook me either and the lack of real RPG elements made the endless combat very boring.
Darklands: Who said this game was good? Pretty much everything about it sucked.
Ultima VII 1 & 2: Thought this would bring me back the UO feel. It did for a short while but soon got bored of the ultra-crap combat and never-ending dialogue trees with no real C & C or character development involved. Kind of like a half-arsed adventure game, not an RPG.
Two Worlds 1/2: Everything about them was boring and tacky. Felt like I was playing a beta.
Sacred 1/2 & Torchlight: No game can reproduce the Diablo formula successfully. I learnt this the hard way with these ultra-banal and boring games.
NWN2 & MOTB: The camera was atrocious and detracted from the gameplay. The combat was really boring. Got about 1/3 through each and uninstalled in frustration.
Borderlands: Seemed fun to begin with but the very quick, endless respawning of enemies got very tiring rapidly. The items were all very samey and the locations an endless sea of brown mountains. Boring.
There's heaps more but that's the most recent ones. The good news is I think I'm going to finish some games soon. I'm doing a dual run of both Thief and VTMB. Both games seem excellent and have something that has hooked me. I've put Thief on hold for a while as I'm really into VTMB, having just reached Chinatown. I find the story and atmosphere very interesting and think I'm going to finish it.
The only game I've finished in the last year or so is Fallout: NV, and that was because I rushed my character through the ending after getting burnt out due to my character being overpowered. I used to finish games when I was younger however. Must be due to having played too many games or something.
Wizardry 8: Tried it 3 times given the rave reviews about it. Combat was boring, lengthy, difficult and insanely frequent. Always gave up at the swamp. The story was boring too.
Bloodmoon: Always get burned out on Morrowind either half-way through the thousands of side quests or just after finishing Tribunal. Never even got my character to the shores of Solstheim due to burn-out.
Divinity 2 FOV: Got way too tired of the dragon combat in ED and only barely finished the main quest. Sequel seemed more of the same boring combat and annoying english voice-overs ("more's the pity") so uninstalled.
Jagged Alliance 2: Seemed vaguely interesting with the different mercs and Fallout-esque feel but ultimately was the trademark Sir-Tech Endless Lengthy Combat type deal in the spirit of Wizardry 8. Got to Grumm after liberating half the map and uninstalled after my mercs got pinned down in an unwinnable battle. The story didn't really hook me either and the lack of real RPG elements made the endless combat very boring.
Darklands: Who said this game was good? Pretty much everything about it sucked.
Ultima VII 1 & 2: Thought this would bring me back the UO feel. It did for a short while but soon got bored of the ultra-crap combat and never-ending dialogue trees with no real C & C or character development involved. Kind of like a half-arsed adventure game, not an RPG.
Two Worlds 1/2: Everything about them was boring and tacky. Felt like I was playing a beta.
Sacred 1/2 & Torchlight: No game can reproduce the Diablo formula successfully. I learnt this the hard way with these ultra-banal and boring games.
NWN2 & MOTB: The camera was atrocious and detracted from the gameplay. The combat was really boring. Got about 1/3 through each and uninstalled in frustration.
Borderlands: Seemed fun to begin with but the very quick, endless respawning of enemies got very tiring rapidly. The items were all very samey and the locations an endless sea of brown mountains. Boring.
There's heaps more but that's the most recent ones. The good news is I think I'm going to finish some games soon. I'm doing a dual run of both Thief and VTMB. Both games seem excellent and have something that has hooked me. I've put Thief on hold for a while as I'm really into VTMB, having just reached Chinatown. I find the story and atmosphere very interesting and think I'm going to finish it.
The only game I've finished in the last year or so is Fallout: NV, and that was because I rushed my character through the ending after getting burnt out due to my character being overpowered. I used to finish games when I was younger however. Must be due to having played too many games or something.