Doctor Sbaitso
SO, TELL ME ABOUT YOUR PROBLEMS.
- Joined
- Oct 22, 2013
- Messages
- 3,348
LoX is a blobber in every way that counts.
The first person maze navigation is the most important aspect of blobbers.LoX is a blobber in every way that counts.
There's a super obscure Czech game Gods: Lands of Infinity. Not terribly good, but for the sake of comprehesiveness...
Combat in GLOI is third-person in perspective, but blobber in mechanics, kinda like many JRPGs - you can see your characters on the battlefield, but there's no movement/positioning involved apart from the front row/back row thing.Hmm, blobber exploration and non-blobber combat
The biggest downside of JRPGs is an over reliance on stereotypes and tropes and a cultural inability to understand the benefit of brevity which means you end up having tons of generic dialog that is a chore to slog through in the average jrpg. It would be one thing if stories were up to par with PST or something but usually I get to the point where I am just skipping through dialog left and right and wondering why I am not reading a book or anything else really.The biggest downside of JRPG's is the anime weaboo crap though. When all characters look like schoolgirls out of some comic book, it's difficult to get into a game.
So what are the non-anime puzzle-heavy non-grindy Japanese blobbers? Preferably with full party creation/customization?Again, not all are like that. Although a different artsyle is sometimes refreshing imo.
So what are the non-anime puzzle-heavy non-grindy Japanese blobbers? Preferably with full party creation/customization?Again, not all are like that. Although a different artsyle is sometimes refreshing imo.
Not a trick question, really curious.