<strong>[ Game -> Interview ]</strong>
<a href="http://www.music4games.net">Music 4 Games</a> recently had an interview with Frank Klepacki, former Westwood composer, who is currently working on the upcoming <a href="http://www.lucasarts.com/games/swempireatwar/indexFlash.html">Star Wars: Empire at War</a>.
Here's the most interesting bit, I guess:
<blockquote>M4G: You have over 14 years of composing under your belt. What has been some of the highlighting moments in your music career thus far?
Frank Klepacki: Aside from Star Wars, which is clearly the biggest highlight, it would be obvious to say the Command and Conquer series was a joy to work on and I never would have guessed that I would develop the loyal following I have as a result, and am grateful for that. So I continue putting out that style of music I created on my own solo albums which are available on my website, as well as in all the digital download services. Also working on Dune 2000 and Blade Runner were great moments for me. It was nice being recognized by Hans Zimmer for how I reworked his scores for The Lion King, and I loved the PC Gamer music award for C&C Red Alert, because it beat out Quake composed by Trent Reznor at the time, who ironically is one of my biggest influences for my electronica style! Having my music featured on "Ultimate Fighting Championship" events has been really awesome as well.</blockquote>
Personally, I rarely pay attention or even have music or sound turned on in strategy games. I just pay attention all to the gameplay and not the fluff that is wrapped around it.
Read the rest <a href="http://www.music4games.net/f_frank_klepacki_empire_at_war.html">here.</a>
<a href="http://www.music4games.net">Music 4 Games</a> recently had an interview with Frank Klepacki, former Westwood composer, who is currently working on the upcoming <a href="http://www.lucasarts.com/games/swempireatwar/indexFlash.html">Star Wars: Empire at War</a>.
Here's the most interesting bit, I guess:
<blockquote>M4G: You have over 14 years of composing under your belt. What has been some of the highlighting moments in your music career thus far?
Frank Klepacki: Aside from Star Wars, which is clearly the biggest highlight, it would be obvious to say the Command and Conquer series was a joy to work on and I never would have guessed that I would develop the loyal following I have as a result, and am grateful for that. So I continue putting out that style of music I created on my own solo albums which are available on my website, as well as in all the digital download services. Also working on Dune 2000 and Blade Runner were great moments for me. It was nice being recognized by Hans Zimmer for how I reworked his scores for The Lion King, and I loved the PC Gamer music award for C&C Red Alert, because it beat out Quake composed by Trent Reznor at the time, who ironically is one of my biggest influences for my electronica style! Having my music featured on "Ultimate Fighting Championship" events has been really awesome as well.</blockquote>
Personally, I rarely pay attention or even have music or sound turned on in strategy games. I just pay attention all to the gameplay and not the fluff that is wrapped around it.
Read the rest <a href="http://www.music4games.net/f_frank_klepacki_empire_at_war.html">here.</a>