- Joined
- Jun 18, 2002
- Messages
- 28,358
Tags: Chris Avellone; Fallout 3 (Van Buren)
In relation to this and this on Twitter, these arrivedtwo days ago but I only got around to scanning them today:
They're getting added to the Codex hoard of goodies we're collecting as a result of all the KickStarter stuff. If you would like to win them or something, I am now taking suggestions.
That sticky note is never getting removed.
In relation to this and this on Twitter, these arrived
If anyone’s ever curious:
- We used them while training/testing PNP rules for Van Buren (the 1st iteration).
- The First Aid cards and Doctor cards represented how many people could “use” per session depending on their skill level.
- The Pip Points were similar to XP in Numenera – you could gain them by doing cool things during the adventure, and then spend them to reroll a die if need be during the game session (it was basically a reward for role-playing and participation).
Chris
- We used them while training/testing PNP rules for Van Buren (the 1st iteration).
- The First Aid cards and Doctor cards represented how many people could “use” per session depending on their skill level.
- The Pip Points were similar to XP in Numenera – you could gain them by doing cool things during the adventure, and then spend them to reroll a die if need be during the game session (it was basically a reward for role-playing and participation).
Chris
They're getting added to the Codex hoard of goodies we're collecting as a result of all the KickStarter stuff. If you would like to win them or something, I am now taking suggestions.
That sticky note is never getting removed.