Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Planescape: Purgatorio art updates. (beware mega huge pics)

Texas Red

Whiner
Joined
Sep 9, 2006
Messages
7,044
Somebody mentioned performance and now I'm worried. Can Markland comment on it? Does the module require badder hardware to play?

And yeah, those screens rock, especially the modrons.
 

MLMarkland

Arcane
Developer
Joined
Dec 12, 2006
Messages
1,663
Location
Malibu, CA
If you can run MotB or the Original Campaign you will be able to run Purgatorio. The Purg team (and the beta team when they finally get started) will always be testing the frame rate and wherever it doesn't run satisfactorily we'll scale back on textures, shadows, deforming meshes and static geo, it's just a balancing act.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom