That's not the only way to frame the issue. If resting spots are limited, and the way they happen to be/become resting areas is integrated into the setting/plot/quests it adds to the game's layers (besides offering a combat reward that is not always loot/xp).The whole discussion about resting and how the player handles it is very similar to the question if a good CRPG should actively try to prevent save scumming or not.
Of course there are people that wont save scum (or rest spam) to cheese the games, but in my opinion a good CRPG finds ways to promote "correct" player behavior or even better provide options for any choice/outcome.
If there are clearly optimal ways to play people will tend to use them obviously.
TL;DR If the game allows resting 3 times in a row to be the optimal way to do stuff, most people will do it and they will probably miss some of the best aspects of the game. If you want to avoid that for your game, don't allow it to happen, somehow
I guess no resting is a solution...? I'm not sure
ADULTS
the rest changes started because Josh saw people/customers (he doesn't like it!) rest spamming in IE games, so he went to the PoE system. Then he saw them doing something even worse, backtracking to inns so they could rest spam (he hates it!), so he went to the PoE2 system.
When I told him how I was playing it - reloading after anyone got knocked out, he didn't seem to understand/seemed frustrated by the fact that I wasn't playing it how it was designed
It's the lifecycle of PoE threads. Every 25 pages all the retards who couldn't hack PoTD, start insisting that the game was actually too easy.
You see, it's not that they're shit players, who couldn't beat the game as it was designed, so they had to cheese the system. Not at all. They are amazing gamers who are very adept at videogames and the game was too easy for them. Honestly, it was. It's just the system that was so bad, it forced them to cheese and save scum and rest spam and roleplay Skaen priests with daggers. Seriously, that's what happened. The system basically cheesed itself and it had nothing to do with decisions made by the guy at the keyboard who sucked at playing.
True story.
Meh,don't care about such shit,i play to have fun,if i feel like cheating i cheat. Still PoE is not a hard game,lot easier than IE games. It is true that there is some "Hardcore" player in this thread,every time i read their post i do get a crack on my monitor. Still no need to go on a lengthy rant.It's the lifecycle of PoE threads. Every 25 pages all the retards who couldn't hack PoTD, start insisting that the game was actually too easy.
You see, it's not that they're shit players, who couldn't beat the game as it was designed, so they had to cheese the system. Not at all. They are amazing gamers who are very adept at videogames and the game was too easy for them. Honestly, it was. It's just the system was so bad, it forced them to cheese and save scum and rest spam and roleplay Skaen priests with daggers.
Seriously, that's what happened. It's not that they kept having full party wipes every 3 minutes to lonely unarmed Xaurips, until they've finally given up and started to look for shortcuts. It's the system. The system basically cheesed itself and it had nothing to do with decisions made by the guy at the keyboard who sucked at playing.
True story.
I hate it when games do this.The system basically cheesed itself
Looks like we have at least one more beta update incoming...
https://twitter.com/jesawyer/status/975553952929296384
jesus christwe reverted to PoE1 might/resolve and beefed up resolve a bit.
It's the lifecycle of PoE threads. Every 25 pages all the retards who couldn't hack PoTD, start insisting that the game was actually too easy.
You see, it's not that they're shit players, who couldn't beat the game as it was designed, so they had to cheese the system. Not at all. They are amazing gamers who are very adept at videogames and the game was too easy for them. Honestly, it was. It's just the system that was so bad, it forced them to cheese and save scum and rest spam and roleplay Skaen priests with daggers. Seriously, that's what happened. The system basically cheesed itself and it had nothing to do with decisions made by the guy at the keyboard who sucked at playing.
True story.
> Implying POTD was an accomplishment.
Good meme's
What was it they were trying to do wiht those stats before they reverted to PoE1?Looks like we have at least one more beta update incoming...
https://twitter.com/jesawyer/status/975553952929296384jesus christwe reverted to PoE1 might/resolve and beefed up resolve a bit.
Fuck Obsidian
Separate physical and magical damage.What was it they were trying to do wiht those stats before they reverted to PoE1?
There are a bajillion ways to make resting mean something, but all of them make the game harder, and we can't have that now, can we?
Found some interesting Pillars 2 magician concept art: