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Eternity Pillars of Eternity II Beta Thread [GAME RELEASED, GO TO NEW THREAD]

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,691
Location
Ommadawn
From the little I've seen, it seems the companions are worse but the overall writing is a lot more light-hearted which is pretty cool.

I'm glad Serafen doesnt have some retarded italian accent.
 
Last edited:

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,076
Pathfinder: Wrath
Yes, fear the gay agenda that is making all the strippers/dancers male. Their dastardly plan has come to fruition. hHAHahahahahAhahhAHAhAhahAhah

giphy.gif
 

yawnandshrug

Barely Literate
Joined
May 6, 2018
Messages
3
Eh at least they haven't gone full bioware and turned everyone into pink haired abominations.

Also are there any other streamers other than this cohh guy? He is annoying as shit
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,608
-Full-voiced dialogue and Tyranny-like "pop-up encyclopedia" have resulted in reduced (practically non-existent) walls of text and loredumps during dialogues.

-Wandering around the world map reminds me a bit of Battle Brothers, or Storm of Zehir. Or even bits of Heroes of Might and Magic and Expeditions: Conquistador, like when you spot pickable resources on land or at sea.

-Sea travel is quite fun, very large world map, lots of NPC ships moving around the map in real time (whether they're friendly or not depends on your reps) and lots of random encounters.

-The plot is much more straight-forward compared to Pillars 1. Essentially it boils down to following Eothas, learning why he's taking his little stroll, selecting an ally out of the 4 major factions (this is where I'm at right now, I'll try to see if you can abandon them all and reach the endgame solo) and having a final showdown with Eothas where I guess you either let him do his thing or fight him with your allies.

-The artstyle during certain plot-critical narrations or "CYOA" moments reminds me a bit of King of Dragon Pass, as do the NPC character portraits.

-I think the main storyline is shorter too, compared to Pillars 1. But there's lots of secondary content in the game.

-Since my Pillars 1 main character was a Cipher and I have continued as a Cipher in 2, I can say that Ciphers no longer receive the bulk of "unique/special" dialogue choices like reading everyone's minds etc (there are a few such instances, of course, but not too many). For the most part, special dialogue choices depend on Skills, with a few more choices dependent on class/race/background for variety.

-Regarding Eder, his personal quest revolves around tracking down a woman he was involved with in the past, so I guess he's straight. As is Xoti, whom you can romance as a male character. Serafen, Aloth and Tekehu are either gay or bi. Haven't really travelled around with anyone else to say for sure.

-Also, quite short loading times, even on non-SSD HDs. Yuge improvement over PoE 1.
 
Last edited:

Daedalos

Arcane
The Real Fanboy
Joined
Apr 18, 2007
Messages
5,577
Location
Denmark
that coh carnage guy is quite annoying to listen and watch. He seems like those nu-SJW males that make those scream faces in videos and pictures with soy.
 

Daedalos

Arcane
The Real Fanboy
Joined
Apr 18, 2007
Messages
5,577
Location
Denmark
-Full-voiced dialogue and Tyranny-like "pop-up encyclopedia" have resulted in reduced (practically non-existent) walls of text and loredumps during dialogues.

-Wandering around the world map reminds me a bit of Battle Brothers, or Storm of Zehir. Or even bits of Heroes of Might and Magic and Expeditions: Conquistador, like when you spot pickable resources on land or at sea.

-Sea travel is quite fun, very large world map, lots of NPC ships moving around the map in real time (whether they're friendly or not depends on your reps) and lots of random encounters.

-The plot is much more straight-forward compared to Pillars 1. Essentially it boils down to following Eothas, learning why he's taking his little stroll, selecting an ally out of the 4 major factions (this is where I'm at right now, I'll try to see if you can abandon them all and reach the endgame solo) and having a final showdown with Eothas where I guess you either let him do his thing or fight him with your allies.

-The artstyle during certain plot-critical narrations or "CYOA" moments reminds me a bit of King of Dragon Pass, as do the NPC character portraits.

-I think the main storyline is shorter too, compared to Pillars 1. But there's lots of secondary content in the game.

-Since my Pillars 1 main character was a Cipher and I have continued as a Cipher in 2, I can say that Ciphers no longer receive the bulk of "unique/special" dialogue choices like reading everyone's minds etc (there are a few such instances, of course, but not too many). For the most part, special dialogue choices depend on Skills, with a few more choices dependent on class/race/background for variety.

-Regarding Eder, his personal quest revolves around tracking down a woman he was involved with in the past, so I guess he's straight. As is Xoti, whom you can romance as a male character. Serafen, Aloth and Tekehu are either gay or bi. Haven't really travelled around with anyone else to say for sure.

Disappointing about the plot and story. Is the writing improved at least?
 

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,405
Location
Brazil
-Full-voiced dialogue and Tyranny-like "pop-up encyclopedia" have resulted in reduced (practically non-existent) walls of text and loredumps during dialogues.

-Wandering around the world map reminds me a bit of Battle Brothers, or Storm of Zehir. Or even bits of Heroes of Might and Magic and Expeditions: Conquistador, like when you spot pickable resources on land or at sea.

-Sea travel is quite fun, very large world map, lots of NPC ships moving around the map in real time (whether they're friendly or not depends on your reps) and lots of random encounters.

-The plot is much more straight-forward compared to Pillars 1. Essentially it boils down to following Eothas, learning why he's taking his little stroll, selecting an ally out of the 4 major factions (this is where I'm at right now, I'll try to see if you can abandon them all and reach the endgame solo) and having a final showdown with Eothas where I guess you either let him do his thing or fight him with your allies.

-The artstyle during certain plot-critical narrations or "CYOA" moments reminds me a bit of King of Dragon Pass, as do the NPC character portraits.

-I think the main storyline is shorter too, compared to Pillars 1. But there's lots of secondary content in the game.

-Since my Pillars 1 main character was a Cipher and I have continued as a Cipher in 2, I can say that Ciphers no longer receive the bulk of "unique/special" dialogue choices like reading everyone's minds etc (there are a few such instances, of course, but not too many). For the most part, special dialogue choices depend on Skills, with a few more choices dependent on class/race/background for variety.

-Regarding Eder, his personal quest revolves around tracking down a woman he was involved with in the past, so I guess he's straight. As is Xoti, whom you can romance as a male character. Serafen, Aloth and Tekehu are either gay or bi. Haven't really travelled around with anyone else to say for sure.

-Also, quite short loading times, even on non-SSD HDs. Yuge improvement over PoE 1.

Can you spoil us where and when do you get Maia Rua?
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,449
-Since my Pillars 1 main character was a Cipher and I have continued as a Cipher in 2

How do you find Ciphers balance/fun wise?

They were on Sawyers balancing rollercoster through the PoE1 patches, so I'm interested how they are on release in Deadfire. He finally hit a sweet spot on 3.0, wondering if that's maintained.

How does Power Level affect their spells? Something simple like Mental Binding, how much does the duration increase with PL?
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
Now he explored a castle within the 2nd part of the city, i have to say this is the finest looking isometric game i've seen in the last years.
 

Bonerbill

Augur
Joined
Nov 25, 2013
Messages
302
Location
North Carolina
-Full-voiced dialogue and Tyranny-like "pop-up encyclopedia" have resulted in reduced (practically non-existent) walls of text and loredumps during dialogues.

-Wandering around the world map reminds me a bit of Battle Brothers, or Storm of Zehir. Or even bits of Heroes of Might and Magic and Expeditions: Conquistador, like when you spot pickable resources on land or at sea.

-Sea travel is quite fun, very large world map, lots of NPC ships moving around the map in real time (whether they're friendly or not depends on your reps) and lots of random encounters.

-The plot is much more straight-forward compared to Pillars 1. Essentially it boils down to following Eothas, learning why he's taking his little stroll, selecting an ally out of the 4 major factions (this is where I'm at right now, I'll try to see if you can abandon them all and reach the endgame solo) and having a final showdown with Eothas where I guess you either let him do his thing or fight him with your allies.

-The artstyle during certain plot-critical narrations or "CYOA" moments reminds me a bit of King of Dragon Pass, as do the NPC character portraits.

-I think the main storyline is shorter too, compared to Pillars 1. But there's lots of secondary content in the game.

-Since my Pillars 1 main character was a Cipher and I have continued as a Cipher in 2, I can say that Ciphers no longer receive the bulk of "unique/special" dialogue choices like reading everyone's minds etc (there are a few such instances, of course, but not too many). For the most part, special dialogue choices depend on Skills, with a few more choices dependent on class/race/background for variety.

-Regarding Eder, his personal quest revolves around tracking down a woman he was involved with in the past, so I guess he's straight. As is Xoti, whom you can romance as a male character. Serafen, Aloth and Tekehu are either gay or bi. Haven't really travelled around with anyone else to say for sure.

-Also, quite short loading times, even on non-SSD HDs. Yuge improvement over PoE 1.

Hey, do you think you can do any data mining? I not sure if you're afraid of spoilers, but I'm curious if there are any hidden secrets we can find in the companions or npc portrait folder.
 

Pizzashoes

Scholar
Joined
Oct 31, 2017
Messages
444
Hmm, yes. I agree. A fine lady like Ydwin could only be appreciated by such connoisseurs of taste as ourselves.
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
Plot sounds a bit like New Vegas in style, which I expected based on the emphasis on factions and reputations. Predicting the main quest will have relatively few steps which likely end up boiling down to "do a minimum reasonable number of sidequests before you can access the ending quest"
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
16,307
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Plot sounds a bit like New Vegas in style, which I expected based on the emphasis on factions and reputations. Predicting the main quest will have relatively few steps which likely end up boiling down to "do a minimum reasonable number of sidequests before you can access the ending quest"
Just what I wrote in the MCA interview thread.

In FNV you are no one important, you get hit on the head and you set off in search for the guy who hit you. You interact with factions on the way, and in the end decide what you want the future of the land to be.

In Deadfire you are someone important, you get hit on the head, and you set off to look for him in a land where you are once again no one important. You interact with factions on the way, and in the end decide what you want the future of the land to be.
 
Self-Ejected

aweigh

Self-Ejected
Joined
Aug 23, 2005
Messages
17,978
Location
Florida
Spanish = Spaniards = from Spain.

Latino = Latin America/Caribbean = Descended from Spanish colonizers but not spanish.

Hispanic = descended from Hispania, covers all spanish-speaking ethnicities. Not currently en vogue, similar to 'oriental'.
 

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