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Pillars of Eternity Beta Discussion [GAME RELEASED, GO TO NEW THREAD]

Bester

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There is a sound that plays when you click on normal ui buttons in PoE that literally slightly inflicts pain on my ears. I wonder if anyone else has it or is it just me? It's like apart from the sound itself, it has some high pitch waves or something, and they're painful to hear. Those waves are somewhere on the border of human ear hearing capabilities, so a dog would hear them, but most people wouldn't or something like that, and hearing them is just really bad, cause they're much louder than the rest of the sound.
 
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Grotesque

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Divinity: Original Sin Divinity: Original Sin 2
damage threshold was renamed to damage reduction? but these 2 concepts are totally different!
 

almondblight

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I do think that some kind of stickiness does benefit RT combat - in IE games you could run rings around encounters with melee-only enemies and only get hit at your leisure.

Yeah. The last boss fight in IWD I ran my mage around the room in circles while the demon was chasing her and getting pelted by everyone else. Eh...
 

Duraframe300

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They are at pax in january

Pillars of Eternity with Obsidian Entertainment
Did you miss games like Baldur's Gate, Planescape Torment, and Icewind Dale? We sure did and decided to do something about it! Join the design team at Obsidian Entertainment for a special preview and Q&A discussion of the wildly successful Kickstarter CRPG, Pillars of Eternity. Obsidian's RPG veterans: Chris Avellone, Josh Sawyer, Tim Cain, Adam Brennecke, Brandon Adler, and Shane DeFreest will be on hand for a unique opportunity to celebrate this return to classic RPG game making.

PANELISTS:
Shane DeFreest [Marketing Director, Obsidian Entertainment], Chris Avellone [Creative Director, Obsidian Entertainment], Brandon Adler [Producer, Obsidian Entertainment], Josh Sawyer [Project Director, Obsidian Entertainment], Adam Brennecke [Senior Programmer, Obsidian Entertainment], Tim Cain [Senior Programmer, Obsidian Entertainment]​
 

Ninjerk

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There is a sound that plays when you click on normal ui buttons in PoE that literally slightly inflicts pain on my ears. I wonder if anyone else has it or is it just me? It's like apart from the sound itself, it has some high pitch waves or something, and they're painful to hear. Those waves are somewhere on the border of human ear hearing capabilities, so a dog would hear them, but most people wouldn't or something like that, and hearing them is just really bad, cause they're much louder than the rest of the sound.
Clipping, possibly?

Still milking those BG and IWD references I see.
No promises!
 

Athelas

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He's too emotionally invested. It could prove...dangerous.

Whoever goes, the questions should be worded as provocatively as possible, like 'Mr Sawyer, how do you feel about the recent allegations that you hate fun?'.
 

Hormalakh

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I'm not interested in watching a game dev getting fellatio. Unless it's MCA of course. <3:mca:
 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
That's a lot of team members going. They might as well announce their next Kickstarter game while they are there.
 

Sensuki

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Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
From badgame

rope kid said:
within the dyrwood, it focuses on strife between hereditary/elected aristocrats, rising urban bourgeoisie, and rural laborers. there's also a history of warfare and conflict with their neighbors in eir glanfath, who are more egalitarian, but yes, their societies lack the industrial phenomena to be socialist or communist.

somewhat, but mostly different faiths in conflict with each other. the dyrwood had a short war with their northern neighbors, readceras, called the saint's war. the titular figure, st. waidwen, tried to march south into the dyrwood for unknown (rather, disputed) reasons and was blown up by a huge explosive called the godhammer. during that time, the followers of eothas (whom waidwen said he was serving) were mistrusted and persecuted in the dyrwood and the faith is still extremely unpopular. the colonizers, the aedyrans, follow the goddess woedica, who is strongly associated with their social order/divine rights. she became disfavored during the dyrwoodan revolution, though it's been quite a long time since then, so people can openly patronize her more than eothas. because the priests of magran, associated with fire and war, were instrumental in constructing the godhammer, her faith is one of the most popular in the region.

there is a general mistrust of animancy (soul research) by religious organizations and superstitious people (often rural people), but the religious organizations stick to agitating and manipulating rather than putting themselves in the heart of the conflict. some theologians believe that knowledge of the soul's inner workings is not for mortals to uncover and use and that a) social calamity will naturally occur because it's going against the order of things as laid out by the gods or b) the gods will directly intervene and punish mortals for allowing animancy research to continue.
 

Bester

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>lack the industrial phenomena to be socialist or communist.
>doesn't know about primitive communism
>thinks socialism/communism is in any way related to some level of industrialization

Jesus. fucking. christ.
 

Athelas

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>thinks socialism/communism is in any way related to some level of industrialization
You mean besides that part of history where socialism/communism was seen as a remedy for the poor conditions of workers during the industrial revolution?
 

Bester

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You mean besides that part of history where socialism/communism was seen as a remedy for the poor conditions of workers during the industrial revolution?
Communism appeared in agricultural Russia way before industrialization. Don't start with me.
 

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