DeepOcean
Arcane
- Joined
- Nov 8, 2012
- Messages
- 7,395
Wot?I alone could make all the companion quests of PoE 1 on NWN engine, under a week, what is he talking about?You have to understand, the companion quests in the first game were simply too complex.
Er... what is it that made PoE1 companion quests so expensive to implement? They didn't look like expensive quests to me.
Pallegina quest:
Go there, talk with some dude.
Eder quest:
Go there ,talk with some dude.
Aloth quest:
Go there, talk with some dude.
Only Grieving Mother and Durance would be more complicated because of the big amount of writing involved on them.
Now compare this with even Shadowrun Daggerfall and Hong Kong where all companions had an exclusive level dedicated to each. If "go there and talk with dude" is too expensive for Obsidian, why aren't they shifting focus to mobile gaming already? That seems more suited to their capabilities.