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Development Info Paradox talks factions

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Dec 12, 2002
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Tags: Crusader Kings 2; Legacy of Rome; Paradox

In their latest Developer Diary for the upcoming Crusader Kings II expansion Legacy of Rome. Seems like the new faction mechanic might spice things up concerning wars of independence and nobles trying to limit a king's Crown Authority.
Factions are, essentially, a kind of Plot; a Faction has a leader, a number of members, and a clear goal (for example, to Lower Crown Authority in the Kingdom of England). However, there are some key differences: Factions always target the liege, and they are always known to the liege as well as the other vassals. A vassal can lead up to two Factions, but be a member in any number of other factions, unless their goals are contradictory. If a faction leader dies, the most powerful remaining faction member automatically takes over as leader. When the leader thinks the Faction is powerful enough, he can issue an ultimatum to his liege. The liege can then either give in to the demands peacefully or refuse, which triggers a Civil War where all faction members revolt together in an alliance.

They also mention this won't specifically be in the DLC but instead be a part of the accompanying free patch availabe to all.
 
Joined
Sep 17, 2012
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Juan Fernández Islands
i just hope there will be more options to get rid of a faction than kill all/win war against all/give in to their (usually stupid*) demands

*as the latin emperor i had my son declare war against me ('fight the tyrant'), because he didn't like that i changed the succession laws to agnatic-cognatic primogeniture... with him being the only male heir
 

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