Baptismbyfire
Liturgist
- Joined
- Sep 9, 2012
- Messages
- 182
Taken.
Its cheaper to just buy worthwhile dlc. Dont tell me you need all those extra songs or sprites.
Paradox should release a version of their games with a lifetime subscription to DLC... 20€ more and you get all the DLC we eventually launch for said title.
Its cheaper to just buy worthwhile dlc. Dont tell me you need all those extra songs or sprites.
Its cheaper to just buy worthwhile dlc. Dont tell me you need all those extra songs or sprites.
Big differenceUh, it's bit more than 10%, I believe
Most Paradox fans are retarded. What's new.As for the on-the-rails complaints, well, that's never going to happen as it seems that majority of the people voicing their opinion on Pdox forums want more events and more "historicity" than free-form sandbox. I still remember the outcry at HoI3 launch with people dismayed that the US could join Axis and all the wacky non-historical wars that the AI countries got up to.
That doesn't make this DLC any less pointless you know. Cheating more points to be able to build more than 2 infantry divisions before the game starts isn't exactly an improvement to rails.As for the adjustments to your country, I wouldn't call it minor when you can set your technological level AND build your starting infrastructure and OOB. Sure, the points are there to limit you but you can edit them if you want - so instead of manually having to edit a country to look like you want at game start, you now just edit one line in the proper file and you can do the rest in-game.
The success of Magicka and Crusader Kings 2 has put Paradox in a position were they can afford to be more diligent. “An internal quality assurance team has been built over the past year,” Wester says. “Previously, we didn’t have an internal QA team. Now we have a team of eight dedicated people in-house. We have a dedicated QA team for the Paradox development studio, specifically for the Crusader and Europa games, and we also now work with a number of external QA studios to stress test our multiplayer games, compatibility testing so it runs on different hardware, etc.”
Wester closes by saying, “That’s what you’ll see from Paradox – fewer and better titles. The quality improvement is the most important thing we’re working on right now.”
good... when will they start working ?Now we have a team of eight dedicated people in-house. We have a dedicated QA team for the Paradox development studio, specifically for the Crusader and Europa games