PC Gamer has more, including a screenshot of their next game, a jRPG: http://www.pcgamer.com/panic-at-multiverse-high-may-be-the-most-ridiculous-dating-sim-yet/
Oh, there is.
When you let your girlfriend think she's talented
I was enthralled with the idea of putting a comic on the web (now it seems like "well, DUH," but trust me, at the time it seemed revo-frickin-lutionary), and almost at once I started coming up with a cast of characters... who quickly evolved into Blue and her friends. However, sadly, for all this drive I had bugger-all technical know-how: this changed in the fall of 2000, when I met Josiah, who taught me how to use Photoshop, and shortly after we began dating. I told him of my ideas, and he agreed to help me set up a webpage for it, and for a full year I puttered around clearing up character design, coming up with script ideas (honestly, most of which have never been used), and generally mucking about. In October 2001 we were lucky enough to have Lem "Hot Soup" Pew of Lethal Doses consent to hang out with us (after me finding out that holy crap, he lived in the Twin Cities too). After he saw my drawings, he said "Yeah, it's good. Why the hell isn't it up on the web yet?" - thus giving me the kick in the ass I needed to actually START the comic, and quit dithering around. (Thank you again, Lem!) Thus a month later, on November 6, 2001, I'm Blue FINALLY went live, and Josiah took on the 'Web Guy' title he holds to this day - as I remain the hack writer/artist/creator that I am. After attracting volumes of praise (untrue) and millions of fans (that's a lie), the comic is still going strong, even after such moments as finishing college (May 2003), getting married to the self-same Web Guy Josiah (May 2003 as well), moving to Irvine (also May 2003), and making it through many work milestones and crunch times.
I wanna rape the eysockets of people who think having pixels of different size is acceptable. Also that outlinePC Gamer has more, including a screenshot of their next game, a jRPG: http://www.pcgamer.com/panic-at-multiverse-high-may-be-the-most-ridiculous-dating-sim-yet/
Oh, there is.
Additionally, it turns out Annie didn't provide any art. It was a Literally Deviantart-tier artist http://shelldragon.deviantart.com/
In 19XX, Earth is attacked by a mysterious force from beyond our dimension! Their message – submit or die! In a last desperate attempt to strike back, the World Defense Force puts their resources into creating the Pandimensional Attack Nexus and Intelligence Command – the dimensional phasing base known as PANIC! Staffed with Earth’s smartest and bravest, they may be the last hope for our universe, and perhaps every dimension in the Multiverse! And all they have to do is win against incomprehensible odds… wait, what? How is that a plan?!
Your mission: collect heroes from all over the Multiverse and bring the fight to the enemy, the self-proclaimed overlord of the Multiverse, King Sha’art! PANIC’s gameplay is a mix of classic JRPGs and a Tug-O-War system. Push forward and take the fight to the enemy bases and bosses before they can destroy your base.
*All shots are taken from a pre-Alpha build
Player Base
Enemy Base
Use special attacks and actions to change the tide of battle. Level your heroes to unlock new abilities!
Hero action attack
Hero special attack
Use a combination of over twenty heroes with unique abilities to take down the enemy as fast as you can! But be careful, the enemy will keep sending out more difficult waves until you finally take them down! If you lose all your heroes or your base, PANIC will be forced to warp back to its home dimension.
Enemy Attack
Boss Attack
Back at the base, spend resources to buy items, upgrade your base and heroes, turn in Collector bounties, and unlock new universes.
Gadgeteer Store
Collector Store
Story unfolds as you upgrade heroes and move the campaign forward. To truly see all of the story, you will need to complete as much of the game as you can!
Story Cutscene
PANIC in the Multiverse! It's everything you always wanted in a game, even if you never knew it. For those ready to play the future of yesterday today, it's time to PANIC!