Outlander
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Wow, you sure post a lot about this game you don't care about.
This is most of the Codex.Wow, you sure post a lot about this game you don't care about.
Proud to be on your ignore list, faggot. Outcast is a great game.Sequel to a game that relied on good graphics now has to rely on gameplay and world building. Good luck guys.
Yes. It's a weird demo.Anyone tried out the demo yet?
I'm currently downloading it...
Gliding sure is fun.
It's such a shame that the demo play time is so limited.
What disappointed me the most is how incredibly easy it seems. On normal difficulty, I didn't die a single time in the demo and never even felt challenged at any point. Plus you never have to worry about ammo because every enemy drops it. Hopefully Hard difficulty is a big jump.I don't know... it manages to capture a bit of the old magic, which is mostly due to the soundtrack. The soundtrack isn't anywhere near the brillance of that of the original game which was played by the Moscow Symphony Orchestra but at least it's able to make some references to it by using some old motifs without butchering it to random hollywood movie soundtrack shit. Cutter looks ugly ass, but not as bad as I feared whereas all voice acting is mediocre at best. Cutter's voice is nothing to write home about and especially the Talans sound rather idiotic. And why the hell do they look so human? They should at least look a bit exotic. And they should speak with some kind of accent not just like any random dude on the street. I do like the imaginative nature design but some stuff is over the top and looks like it's right out of some fluffy children tale, way too bright and cuddly. I don't know, the few slices of gameplay are surely not enough to judge the game. I'm not really excited about this game but I also don't feel utterly appalled by it. Yet I'm definitely not inclined to expend 50 bucks for it.
Yup. Gonna play on hard. But if you check the talent tree in the demo, your guy seems pretty buff already. Maybe that makes it somewhat easier.What disappointed me the most is how incredibly easy it seems. On normal difficulty, I didn't die a single time in the demo and never even felt challenged at any point. Plus you never have to worry about ammo because every enemy drops it. Hopefully Hard difficulty is a big jump.I don't know... it manages to capture a bit of the old magic, which is mostly due to the soundtrack. The soundtrack isn't anywhere near the brillance of that of the original game which was played by the Moscow Symphony Orchestra but at least it's able to make some references to it by using some old motifs without butchering it to random hollywood movie soundtrack shit. Cutter looks ugly ass, but not as bad as I feared whereas all voice acting is mediocre at best. Cutter's voice is nothing to write home about and especially the Talans sound rather idiotic. And why the hell do they look so human? They should at least look a bit exotic. And they should speak with some kind of accent not just like any random dude on the street. I do like the imaginative nature design but some stuff is over the top and looks like it's right out of some fluffy children tale, way too bright and cuddly. I don't know, the few slices of gameplay are surely not enough to judge the game. I'm not really excited about this game but I also don't feel utterly appalled by it. Yet I'm definitely not inclined to expend 50 bucks for it.
Vienna, Austria / Charleroi, Belgium - February 14, 2024: Today, we invite you to dive into the Outcast - A New Beginning demo, available on both PC and consoles. Experience firsthand the thrill of soaring through Adelpha's skies with your jetpack or confronting giant mechs on the ground. Witness the power of Cutter Slade's customizable weapons, as you find the best way to dismantle the invading robot forces with style.
Get a taste of the action now and decide for yourself if you're ready to join the resistance when Outcast - A New Beginning launches on March 15th, 2024.
Get the Demo here:
- PC - Steam: https://thqn.net/oanb-steam
- PlayStation 5: https://thqn.net/oanb-psn
- Xbox Series S/X: https://thqn.net/oanb-xbox
Check out the latest trailer here: https://youtu.be/ntgV-sGY6iw
I've just finished the exploration and combat parts today. I've got mixed feelings.Anyone tried out the demo yet?
I'm currently downloading it...
Vienna, Austria / Charleroi, Belgium - February 21, 2024: Do you have 60 seconds to spare? Head over to our YouTube channel for a concise overview of our upcoming open-world science-fantasy action-adventure, 'Outcast - A New Beginning.' Join us on a journey to the vibrant and colorful alien planet of Adelpha, an almost magical destination waiting to be explored. Immerse yourself in its fascinating flora and fauna, uncover remnants of ancient civilizations, and soak up the captivating scenery. Adelpha could be the perfect vacation spot if not for the invading robot forces that our protagonist, ex-Navy SEAL Cutter Slade, must confront...
Check out the latest trailer here: https://youtu.be/IdX_MkqQxmQ
https://www.thqnordic.com/article/h...oming-open-world-action-adventure-outcast-new
Vienna, Austria / Charleroi, Belgium - February 21, 2024: Do you have 60 seconds to spare? Head over to our YouTube channel for a concise overview of our upcoming open-world science-fantasy action-adventure, 'Outcast - A New Beginning.' Join us on a journey to the vibrant and colorful alien planet of Adelpha, an almost magical destination waiting to be explored. Immerse yourself in its fascinating flora and fauna, uncover remnants of ancient civilizations, and soak up the captivating scenery. Adelpha could be the perfect vacation spot if not for the invading robot forces that our protagonist, ex-Navy SEAL Cutter Slade, must confront...
Check out the latest trailer here: https://youtu.be/IdX_MkqQxmQ
Game Director Pablo Coma talks about Outcast – A New Beginning in Today’s New Trailer!
Vienna, Austria / Charleroi, Belgium - March 8, 2024: Today, Pablo Coma, Game Director of Outcast - A New Beginning, takes you on a deep dive and talks about the beautiful, interconnected world of Adelpha.
As you step into Cutter Slade’s boots, you are free to explore the planet at your own pace. After a brief tutorial, it's up to you to decide what to do next. Whatever path you choose, your decisions not only impact you but the entire world of Adelpha.
"Whatever path you chose..." "free to explore the planet at your own pace..." These were the exact words by which you described your game as the newest, fanciest and wildest shit back in the mid 2000ies. Nowadays it's standard marketing brabble. I don't know. That sounds like the game is almost unbearably "user-friendly" and excruciatingly accessible, not to say like your typical casual trash. There have to be limitations and restrictions otherwise a game is boring. Gothic II did technically let you boldly explore its world "at your own pace" too, but it did set some serious restrictions to hinder your exploration - enemies that beat the shit out of your sorry adventurer's ass for example. That was motivating as it forced you to come back later to this or that cave or place and the feeling of triumph was beautiful if you were able to finally succeed. It gave you a sense of purpose and improvement. Judging from the Outcast demo, there is no such thing here. Enemies are a waste of metal and technology, you just go wherever you wish and shoot and bomb stuff up as it appears on screen. Everything felt random and meaningless. At least from the impressions of the demo this is an awfully boring experience to me. Maybe the demo isn't representative of the game (damn I sure hope that's the case), but it does a terrible job to portray the game as interesting.Game Director Pablo Coma talks about Outcast – A New Beginning in Today’s New Trailer!
As you step into Cutter Slade’s boots, you are free to explore the planet at your own pace. After a brief tutorial, it's up to you to decide what to do next. Whatever path you choose, your decisions not only impact you but the entire world of Adelpha.