Does that make them any less shit?
Yeah, it saves them as lossless PNGs to a folder you designate. Compare:
Anyway, the game is on sale, so as can clearly be seen I bought it for a trial run. It's interesting, if a bit janky performance-wise as all sandbox survival games with good graphics tend to be (ARK, Empyrion, etc.). It's very tolerable jank. It's not down to my specs; I have a 1080 Ti, an i7, and 16GB DDR4. Then again, I also have a 144Hz G-Sync monitor and I don't think Osiris actually has a true fullscreen mode, only windowed fullscreen. G-Sync works best in fullscreen because Nvidia is incompetent, so I'll need to look into setting the game to run in true fullscreen.
As for the game itself, I'm still figuring shit out. I'm somewhat dubious about the rate at which skill points are gained, and I almost got killed by crab monsters who are immune to my laser pistol and very persistent, but other than that I'll need more time to really make an assessment. I'm pleased that the food and water levels don't plummet at a breakneck pace so that you have to cram piles of sustenance into your cakehole every five minutes, as is the case in, for example, Subnautica and Don't Starve (I think Subnautica toned theirs down a tad, was much more tolerable last I checked).
I do like the game's aesthetics. They have that dusty, worn, realistic, utilitarian and sparse look that I love. On the other hand, the creatures tend to move awkwardly and jerkily, but that's par for the course in a game like this. Some of the contextual and menu noises are a bit over the top, but suitably hard sci-fi.