2) Change in Scrolls makes the game logic fall apart. Where every scroll costs 5 mana. And chosen of Innos is no more powerful than an average farmer. In fact give a farmer scroll of summon demon and watch him beat the DRAGONS.
Utter bad design as a cop out for making some fights too hard.
Scrolls, what. The "broken" shapeshift scrolls you can get early were broken in G2 vanilla all the same. That said, you still can kill anything without them with enough skill/patience so nothing really "breaks" - more a like a rather expensive tool for a newbie who can't bother to learn the fighting system.
The super good scrolls like summon demon, fire rain etc. are rare. A peasant finding a strong spell scroll one just isn't likely, setting-wise. Buying is even stranger, considering how poor peasants are (if you loot them they drop what, 10 coins max?). Even if they do find one - so what? A weakling suddenly coming across a powerful tool is a common fantasy trope. That would make for an interesting quest, actually.
As for mana cost not being balanced - LPs are far more precious in NOTR so getting STR200 or w/e you need to wield the best axe means no LPs for mana. In vanilla you could just pump everything incl. mana on warrior while still wielding the best stuff - no way is that more balanced. The rarity of the good scrolls compensates for them being cheap and makes warrior gameplay more interesting.
You can kill dragons in melee in NOTR if you do a pure warrior build.
The saving up LPs is valid. I hate that too. But that's p. minor consider how great NOTR is overall.
The rest of the arguments are just "I don't like it so it's bad" or "lolwut" level.