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Official Codex Impressions of New Vegas

So what is your opinion of FO:NV?

  • I hated FO3's gameplay and design, and I hate NV's.

    Votes: 2 40.0%
  • I didn't play FO3 but I hate NV's gameplay and design.

    Votes: 0 0.0%
  • Didn't mind FO3's gameplay, but story and dialogues sucked. NV is much better.

    Votes: 3 60.0%
  • FO3 rocked, and NV rocks.

    Votes: 0 0.0%
  • FO3 is good for what it is and NV is better for what it is.

    Votes: 0 0.0%
  • FO3 > NV

    Votes: 0 0.0%
  • Other. Explained in thread.

    Votes: 0 0.0%
  • KC: "Hybrids" aren't for RPGers. They're for faggy treehuggers. I want to kill the planet

    Votes: 0 0.0%

  • Total voters
    5

Topher

Cipher
Joined
Dec 5, 2007
Messages
1,860
it's completely irrelevant to the game itself if it's a sequel or not and it's a completely different genre than the originals but if it pleases you to call it the long awaited "true" sequel to FO1/2 then sure, go ahead. Don't really see why we're even having this discussion...

The problem we're having is that I feel the same way. We're arguing semantics because it's fun but I honestly don't think it matters if anybody considers it a sequel or not, I though that was made clear in an earlier post. Anyway, you don't think that a book can be the sequel to a movie?

I'm also assuming that when you say I'm comparing and action game to a non-action game you're considering New Vegas an action game? Because as far as I'm concerned if it's not in an absurdly different genre like "racing" then in can be a sequel and to me at least New Vegas is close enough.
 
Joined
May 6, 2009
Messages
1,876,098
Location
Glass Fields, Ruins of Old Iran
Kz3r0 said:
DalekFlay said:
[


Maybe I'm just Mr. Open-Minded, but I look at it as much sillier to define a game based on the one thing it isn't (turn-based isometric) rather than all the things it is.
Turn-based isometric determines your combat strategy and party development , as is now you have the most lame implementation of a retarded tactical shooter.

That's an interesting way to say "aim for the eyes, be careful not to stay between Ian/Marcus and the enemy, and you're golden"
 

Topher

Cipher
Joined
Dec 5, 2007
Messages
1,860
Clockwork Knight said:
Kz3r0 said:
DalekFlay said:
[


Maybe I'm just Mr. Open-Minded, but I look at it as much sillier to define a game based on the one thing it isn't (turn-based isometric) rather than all the things it is.
Turn-based isometric determines your combat strategy and party development , as is now you have the most lame implementation of a retarded tactical shooter.

That's an interesting way to say "aim for the eyes, be careful not to stay between Ian/Marcus and the enemy, and you're golden"

As much fun as I had with Fallout's combat that does pretty much sum it up.
 

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