Anthony Davis
Blizzard Entertainment
Jaesun said:Can you comment on that we might get to experience the deity changes that happen in 4.0?
THAT would be cool.
Do you mean story wise?
Jaesun said:Can you comment on that we might get to experience the deity changes that happen in 4.0?
THAT would be cool.
Anthony Davis said:Jaesun said:Can you comment on that we might get to experience the deity changes that happen in 4.0?
THAT would be cool.
Do you mean story wise?
Anthony Davis said:Basically, you will at certain points in the game be able to bring up the party generation screen. This screen will allow you to create new characters, export characters, and add or remove characters from your party.
Basically, you will at certain points in the game be able to bring up the party generation screen. This screen will allow you to create new characters, export characters, and add or remove characters from your party.
Dark Individual said:Will there be dialogs with skill usage? Diplomacy, alignment based choices and so on?
Nathaniel Chapman said:Dark Individual said:Will there be dialogs with skill usage? Diplomacy, alignment based choices and so on?
Absolutely. This is one of the main focuses of the expansion. Don't be surprised if you see more alignment, skill, class and race based dialog options than in previous titles.
Lathander's mind broke while trying to comprehend just what the fuck the writers were doing when they made Tyr kill Helm.
Xor said:I'm officially excited about this.
Basically, you will at certain points in the game be able to bring up the party generation screen. This screen will allow you to create new characters, export characters, and add or remove characters from your party.
This could be a great mechanic. Recruit an NPC you meet. Assign him stats, levels, and skills. He comes with a personality, and maybe some differing dialog depending on what class(es) you made him.
So, we're keeping party banter and character personalities, but I won't be forced to decide what class to make my 'main' character based on the party members I'll be picking up.
Sir_Brennus said:Nathaniel Chapman said:Dark Individual said:Will there be dialogs with skill usage? Diplomacy, alignment based choices and so on?
Absolutely. This is one of the main focuses of the expansion. Don't be surprised if you see more alignment, skill, class and race based dialog options than in previous titles.
Hey Nathanial! Are you acting as producer for NX2? Let TPTB give you a nice little dev avatar
Volourn said:"even longer than ME"
Why do you lie, troll?
Actually the game seems to be completely random in individual performance.FeelTheRads said:skyway said:NWN2 with last patch and MotB run very well on an average-to-low spec rig with most settings maxed out.
Depends what you mean by low spec... because the laptop I'm on now has a 1.6Ghz (2000+ I think) Turion, 1Gb of Ram and a GeForce Go 6100 and the game runs like crap with all updates and on low settings. Of course I didn't mean upgrade this computer, I know laptops can't be really upgraded, duh... but the computer at home isn't much better: Just a P4 3Ghz, 1.5Gb of Ram and a GeForce 6600. I remember the game ran somewhat better on that, but still not good enough to bother. Interesting how Half-Life 2 for example ran perfectly. Someone explain, plz?
Ah, well... upgrading for just a game... or how I heard it just one expansion, maybe two doesn't seem to be worth the effort. Don't need to play anything else that my computer/laptop can't handle.
Volly, you know we all love you, our Pretty Princess, very much. You don't need to ask for attention.Volourn said:"Mass Effect is something like a ten hour game."
Keep lying. It's amusing.
Anthony Davis said:Xor said:I'm officially excited about this.
Basically, you will at certain points in the game be able to bring up the party generation screen. This screen will allow you to create new characters, export characters, and add or remove characters from your party.
This could be a great mechanic. Recruit an NPC you meet. Assign him stats, levels, and skills. He comes with a personality, and maybe some differing dialog depending on what class(es) you made him.
So, we're keeping party banter and character personalities, but I won't be forced to decide what class to make my 'main' character based on the party members I'll be picking up.
There are two aspects to the party system. Characters you create and place in the party, and companions you meet along the adventure who will join your party.
Companions, or as we call them in the context of NX2, cohorts, will have a personality.
The characters you create will be just like any other created character in the player vaults.
Anthony Davis said:I personally don't understand the big deal over 'length of game'. I have always preferred quality over quantity - Fallout 1 and Portal leap to mind in that regard.