RRRrrr
Arcane
- Joined
- Nov 6, 2011
- Messages
- 2,303
I completed the demo with an assassin. Which fight caused all the complaining? The only hard fights were the first (idk, it took me 3 attempts to win it) and the last one (it would have been significantly easier if I could recover my health between fights. I didn't have any alchemical ingredients/potions, so I had to fight it with too little health). It wasn't too hard overall, though, I used heavy armor, a shield and the axe thing.
It would be cool if you had the option to walk away from any quest, though. What if I changed my mind and didn't want to enter the barracks, even though I agreed? It's not like everyone isn't backstabbing you when they have the chance :D.
Is there a way to see your enemies/allies hps? It would make things a lot clearer.
As for skill-checks- Sometimes I get a certain dialogue option that requires a certain skill (persuasion, streetwise etc) and it doesn't say whether I failed it or not. Is it just another dialogue option unlocked through having enough point in a certain skill that isn't about success or failure? Or is this a partial success?
It would be cool if you had the option to walk away from any quest, though. What if I changed my mind and didn't want to enter the barracks, even though I agreed? It's not like everyone isn't backstabbing you when they have the chance :D.
Is there a way to see your enemies/allies hps? It would make things a lot clearer.
As for skill-checks- Sometimes I get a certain dialogue option that requires a certain skill (persuasion, streetwise etc) and it doesn't say whether I failed it or not. Is it just another dialogue option unlocked through having enough point in a certain skill that isn't about success or failure? Or is this a partial success?
As for my assassin playthrough, I chose to remain loyal to the guild and ended up fighting the guards. I used all my arrows in the fight when they set the guild on fire. It was very intense. Somehow, the combat system works even though you can only control your character. The AI still does some strange things, though, like using fast attacks on armored enemies...
Is there a way to convince the other assassins not to attack the barracks?
I was forced to leave the 3rd spy in the abandoned house alive, did that affect anything in the demo?
Is there a way to convince the other assassins not to attack the barracks?
I was forced to leave the 3rd spy in the abandoned house alive, did that affect anything in the demo?