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New english translation of Gates of Skeldal (Brány Skeldalu) available

Corak667

Novice
Joined
Sep 21, 2014
Messages
3
Thank you very much for english translataion!
Updated my global repack of the game:
https://vk.com/wall-62542735_522?reply=3098
https://cloud.mail.ru/public/1uaU/7cgpejd5k

________
Brány Skeldalu / Brany Skeldalu / The Gates of the Skeldal ( RPG / 1998 / DOS-Win32 ) (*)
_DOS-Win:
0GameRip_EnCz: https://vk.com/doc-77686617_668561844
1Music: https://vk.com/doc-77686617_668562039
2Video: https://vk.com/doc-77686617_668562069
_Android_v096: https://vk.com/doc-62542735_403983307
_iOS_v095: https://vk.com/doc-62542735_404064851
AdventuresAddons: https://vk.com/doc-62542735_403981683
CloudFull: https://cloud.mail.ru/public/1uaU/7cgpejd5k

GphPcx: https://vk.com/doc-65855514_441022546
Docs: https://vk.com/doc-77686617_668562106
OST: pl: https://vk.cc/cqxUgj dl: https://cloud.mail.ru/public/WKQz/PDUnN7pLE
___________

+ There's was also original DOS version, both Win32 and Dos (under DOSBox).
+ Made language selector
+ Added method of patching SKELDAL.DDL pack with .pcx for language selection for DOS.
+ Updated Win32 ver to v1.2b20
+ All graphics ripped
+ All Docs in Docs pack.
+ Full soundtrack in best quality

169348621046_kiss_4kb.png


169348623852_kiss_1kb.png
 
Last edited:

Nikanuur

Arbiter
Patron
Joined
Mar 1, 2021
Messages
1,552
Location
Ngranek
Thank you very much for english translataion!
Updated my global repack of the game:
https://vk.com/wall-62542735_522?reply=3098
https://cloud.mail.ru/public/1uaU/7cgpejd5k
+ There's was also original DOS version, both Win32 and Dos (under DOSBox).
+ Made language selector
+ Added method of patching SKELDAL.DDL pack with .pcx for language selection for DOS.
+ Updated Win32 ver to v1.2b20
+ All graphics ripped
+ All Docs in Docs pack.
+ Full soundtrack in best quality
But what does it mean, graphics ripped? If I recall correctly, the term used to mean things were left out in the repacks...
 

Ganimoth

Novice
Joined
Dec 15, 2012
Messages
9
My only gripe with the english translation is that its files are a mix of small letter, capital letters and overall mishmash, so it immediately breaks on any case sensitive system, like Linux.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
13,128
Any new videos based on these updates? All I can find is a walkthrough started 12 years ago and ending 1 year ago.


And there was a sequel??? Of sorts?


And what?



Mobygames to my aid

The game was released with map editor enabling players to create their own dungeons and maps. In 2007 the game was released for free and so was the source code.

OH? I wonder how many maps were made?
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
13,128
Last edited:

Nikanuur

Arbiter
Patron
Joined
Mar 1, 2021
Messages
1,552
Location
Ngranek
I didn’t know about Gates of Skeldal 7 Mages
File:7_Mages_Cover.jpg

No moby data.

Hey! A Fluent video let’s play.


As mentioned in its own thread:

So, this is delisted from steam but supposedly you can get cd keys?
https://www.cdkeysforgames.com/games/steam-games/7-mages/

I’m curious if these work though, based on reviews, I seriously doubt anyone is going to try.

I only mention 2 & 7 mages for a completionist’s sake.

It's one of the very few (four, I believe) 'normal' dungeon blobbers on Android. The rest is monetized/copypasta/exploration-void nonsense.
Quite good too, if I may say so.
 

Nikanuur

Arbiter
Patron
Joined
Mar 1, 2021
Messages
1,552
Location
Ngranek
I've tried to run Gates of Skeldal in all the possible compatibility settings from Win98, WinXP, Win7, 8bit, 16bit, disable fullscreen optimization etc... I am still getting kind of a CGA graphics, the view being 'cut' to the left half of the monitor too. Any advices please?
Patch installed, trying to run the Eng version.

Edit: Oh, fullscreen doesn't work. Windowed does. No advice needed anymore.
 

Nikanuur

Arbiter
Patron
Joined
Mar 1, 2021
Messages
1,552
Location
Ngranek
I can still download it on the Android (I bought it years ago). However, searching it in the store yielded nothing. I fear as much as well.
Also, hello another version of Owyn from another dimension.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,869
My only gripe with the english translation is that its files are a mix of small letter, capital letters and overall mishmash, so it immediately breaks on any case sensitive system, like Linux.
This seems like an easy thing for Linux users to remedy via a regex find/replace bash script.

Or is the problem that you don’t know what the case should be, and the game just complains about not finding files? There must be a way to treat subdirectories as holding case insensitive files in Linux, but you may need to make a symlink / junction.
 

OndrejSc

Full Auto
Patron
Joined
Apr 1, 2014
Messages
8,465
Location
Central Europe
PC RPG Website of the Year, 2015
It wants you to switch the desktop into 16bit colour mode. You can select 16bit mode in compatibility options and see if that helps.
Thanks, I have to set the 16 bit color in the compatibility options, it cannot change automatically. Windows 10.
16 bit color game is crazy, considering we only recently got 10 bit color capable monitors.
 

Ganimoth

Novice
Joined
Dec 15, 2012
Messages
9
My only gripe with the english translation is that its files are a mix of small letter, capital letters and overall mishmash, so it immediately breaks on any case sensitive system, like Linux.
This seems like an easy thing for Linux users to remedy via a regex find/replace bash script.

Or is the problem that you don’t know what the case should be, and the game just complains about not finding files? There must be a way to treat subdirectories as holding case insensitive files in Linux, but you may need to make a symlink / junction.
I havnt really looked into it too much, because the primary reason was a possibility to run it on certain linux gaming handheld platform and it turned out there would be also quite big controls related issues without changes in code (which I cant do), so I gave up quite quickly. It was rather just a matter of somewhat interesting possibility for other people. Because I personally do not need the english patch, I just ended up playing it via Dosbox
 
Last edited:

Psojed

Novice
Joined
Apr 26, 2020
Messages
7
Hello, it's been a while :)

Any new videos based on these updates? All I can find is a walkthrough started 12 years ago and ending 1 year ago.
Latest playthrough I know about is this one from 5 yrs ago recorded by Sinatar. It used an earlier version of my EN translation and prompted me to fix some of the issues.


And there was a sequel??? Of sorts?
The sequel was a point-and-click 2D Adventure game with turn-based combat mode. It was also released completely in English and you can find it under the name "The Fifth Disciple".
Sinatar also did a playthrough:


And what?
I have no clue what the "timelapse" videos are supposed to be, they seem to be simply sped up footage of game playthroughs :D

OH? I wonder how many maps were made?
A list taken from https://web.archive.org/web/20230212123139/http://skeldal.vyletnici.net/main.php?page=download

Name (filesize) - Author
---
Skřetí říše (12.8MB) - Ondřej Fabián (one of the "timelapse" videos you found)
Magika + Sféra (14.1MB) - Ondřej Fabián
MUD world (561KB) - Ondřej Novák
Stíny Skeldalu (341KB) - Ivo Janák
Heroes (763KB) - DeDy Doležal
Dungeon (338KB) - Martin Mikš
Bludište (185KB) - Daniel Bartoň
City (199KB) - Vladimír Ševeček ml.
Dark Land (960KB) - Pavel Klempa
Dark Side (3,4MB) - Jiří Dostál
Norgavova hrozba (2,3MB) - Jiří Müller
Tarnwor (4,5MB) - Michal Kuba

None of the custom adventures are in english mind you. Apparently there are differences between adventures made with the original DOS version of Skeldal and the Windows version of Skeldal, so some of them may not even run properly.

I played Skřetí Říše which is okay except for the ever-present insta-death events. Not a big deal thanks to saves, however in the final chapter trying to save crashes the game, and the final chapter is filled with insta-death events, so the ending is very annoying.

I also played Magika + Sféra, which was a slog thanks to enemies becoming bigger health sponges every chapter, and also thanks to nonsensical puzzles.
The game would randomly show you a piece of advice, vague at best, useless at worst, but often this advice was a one-time message displayed over your character portraits. If you entered combat during a message (which happens very often), the message is lost and you have to reload a save to read it again. I remember in one of the levels there was a room with no exits and four lava lakes. Walking into lava instantly kills your whole party, and the advice said to go west, so obviously I tried walking into the West lava lake (I died), then to all lava lakes but facing West (I died four times). The solution was indeed to walk into the Western lava lake, but for some reason you must be facing South for it to teleport you to the next room.

The company seems to be sort of dead.
Yes, Napoleon Games died in 2022. I read somewhere that they were making mobile-only games in their final years.
There was probably some weird stuff going on too - apparently the original creator of Gates of Skeldal and company owner "Jindřich Rohlík" legally changed his name to "Jindřich Skeldal". :-D

I saw ios for 7 mages but NO DICE currently. Seems it was removed just like steam.
AFAIK it was delisted from all stores.
I bought it on Steam so I can still download it there. But that's probably a discussion for the 7 Mages topic here: https://rpgcodex.net/forums/threads...lobber-where-you-play-a-party-of-mages.98998/

My only gripe with the english translation is that its files are a mix of small letter, capital letters and overall mishmash, so it immediately breaks on any case sensitive system, like Linux.
This seems like an easy thing for Linux users to remedy via a regex find/replace bash script.

Or is the problem that you don’t know what the case should be, and the game just complains about not finding files? There must be a way to treat subdirectories as holding case insensitive files in Linux, but you may need to make a symlink / junction.
I havnt really looked into it too much, because the primary reason was a possibility to run it on certain linux gaming handheld platform and it turned out there would be also quite big controls related issues without changes in code (which I cant do), so I gave up quite quickly. It was rather just a matter of somewhat interesting possibility for other people. Because I personally do not need the english patch, I just ended up playing it via Dosbox
Skeldal is originally a game for MS-DOS, the upper-case filenames are a remnant from the original game. I don't use Linux at all, so I didn't even know this is an issue.

Mainly, I didn't even know you could run Skeldal natively on Linux systems, but it seems you can - this repository has some instructions about compiling it: https://github.com/nextghost/skeldal

Owner of that github repo said (here) that this source code is from 10 years ago and "If you use Linux and you aren't afraid of tons of bugs, try playing it.". He also mentions licencing issues, and that he wasn't able to contact Jindřich Rohlík about the licence yet, and says that he doesn't have time to work on this project right either.
 

blackcharcz

Barely Literate
Joined
Nov 7, 2023
Messages
1
Oh, this thread looks like the most active out of several I've seen. :)
I've been itching to play some Skeldal again and was interested how the English translation was going. I have to say, amazing job everyone involved, mainly Psojed ! I wanted to chip in a little, so I looked into the English version of launcher. Managed to cobble some half-decent translation of build 20. Hope it helps everyone to enjoy the game a bit more - I even translated the in-launcher help for new Windows tweaks the author made, so you can learn ins and outs of each option.

You can get the translated game binary here: https://www.sendspace.com/file/dpta17

Feel free to share the archive further, and I'll be happy for any feedback. Once I brush off my developer setup, I might look into compiling the open source version and continuing from there.

Cheers!
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
13,128
AWESOME! Looking forward to it.
 

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