torpid
Liturgist
I wish there was a "Start New Game" button before you actually die in the current one. Sometimes I'm in a situation where I know I have no hope of surviving, and it's somewhat annoying to have to skip a whole bunch of turns just to finally die and be able to start again.
Just Save&Quit, then choose "new game" instead of "continue".
So after an ephemeral playthrough where I died on turn 3 because I ran into a dogman who two-shotted me, I then tried the straight-to-Detroit strategy and it was pretty easy, actually. It was kind of a test, really, so I had nothing on me but the dogman fur coat, which I sold so that I could buy a nice meal in the city, only to start dying of cold as soon as I stepped back into the wild. Totally worth it--I finally ate a decent meal in this game! Going to restart, gather some loot in the vicinity then set out of for Detroit.
Is there anything Trapping can't do? It nets you the dogman fur coat early, which means you don't have to worry about temperature; it lets you light fires through simple friction, so you can cook meat and sterilize water without a lighter; and it gets you into the DMC without having to do the Hatter's quest! I can't even imagine a playthrough without it.