Jaesun
Fabulous Ex-Moderator
This is boring.
Shallow and limited is an understatement. The game turns into a shitty third person shooter. But it is extremely powerful. It's the easy switch for that game.
Eh, not sure about that. How much intelligence does it take to figure out that mana pots are valuable and raise alchemy to 3 and buy them every chance you get?Yeah but not for a first timer. Not having infinite mana pots or mana regen can be a pain in the ass for a new player. I'm glad they changed it in G3 and gave the player some mana regen, even though it came quite late in the game (unless ofc you knew where and how to learn it).
Eh, not sure about that. How much intelligence does it take to figure out that mana pots are valuable and raise alchemy to 3 and buy them every chance you get?
I have yet to see a person waving this term (or equivalents) around who doesn't strike me as a complete mongoloid in the long run.
Why is everything so 'hidden'? From how the combat is supposed to be played - the game only told me Left click to attack. Not a single time did the game told me double-tap is to dodge. Only through the Witcher 3 play experience I decided to double-tap move keys in combat, and voila. I dodged. I didn't know you could 'HEAVY attack' in this game by holding Left Mouse Button. I also didn't know you could CONTINUE DRINKING FROM THE BARREL by holding the mouse button (LOL). Why not tell the players? Why is it such a hidden feature?
You can ask the second guy you meet to help her out.
Pretty sure escape out of monastery is not possible, though you can try and get lucky xtreme-skating down the clifffaces jumping out of the open courtyard area (next to the smith).
That would probably be break the game where you're triggered to learn the orders staff and spell angle but now have the bandits combat focused style locked out. The whole point to me is why would you even want to do that? If you want to go bandits reload a save, but I don't really know why you'd want to. A big fault of the game is how going with the order offers more while the bandits lock you into being melee focused (when you can just save every penny from the 1st act and work on buying every melee skill from them you want before making the decision to join the order guys, which is what I did once I got a feel for the games design structure).