Sol Invictus
Erudite
First off, I have to say that I really love Silent Storm and it's been the best tactical turn-based combat game since JA2. ToEE comes close, but it doesn't have the same interactivity as Silent Storm.
That said, there's one thing that really annoys me about Silent Storm - the enemy turns. It took me almost 5 minutes for the enemy/allies/civilians to take their turns for me today and that pissed me off. The fast animations hack reduces that time by 60% but two minutes is still too long. It's the one issue I have with the game, and the implementation of the Panzerkleins doesn't really bug me as much as they bug a lot of other people. I just wish Nival used concurrent turns for the enemy, allies and civilians the same way TOEE does. TOEE feels like a 'better' turn based game because the combat isn't slow. Silent Storm can almost make you yearn for real time when you have to wait for the stupid civilians to move.
Another minor quibble I have with the game is the bug, or glitch, or whatever that happens with Civilians. Whenever you shoot a door or some other non-target, a whole group of them from the entire map will waste about 3 minutes to get to the location you just shot at to 'inspect' it. Seriously guys, what the hell is up with that? Not only does it waste my time, it makes no sense.
That said, there's one thing that really annoys me about Silent Storm - the enemy turns. It took me almost 5 minutes for the enemy/allies/civilians to take their turns for me today and that pissed me off. The fast animations hack reduces that time by 60% but two minutes is still too long. It's the one issue I have with the game, and the implementation of the Panzerkleins doesn't really bug me as much as they bug a lot of other people. I just wish Nival used concurrent turns for the enemy, allies and civilians the same way TOEE does. TOEE feels like a 'better' turn based game because the combat isn't slow. Silent Storm can almost make you yearn for real time when you have to wait for the stupid civilians to move.
Another minor quibble I have with the game is the bug, or glitch, or whatever that happens with Civilians. Whenever you shoot a door or some other non-target, a whole group of them from the entire map will waste about 3 minutes to get to the location you just shot at to 'inspect' it. Seriously guys, what the hell is up with that? Not only does it waste my time, it makes no sense.