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MOTB mods etc for a replay

hiver

Guest
Did we? I have a feeling you will need it repeated many more times.
 

Vibalist

Arcane
Joined
Jul 21, 2008
Messages
3,585
Location
Denmark
hiver said:
Did we? I have a feeling you will need it repeated many more times.

Bah. You posses the same amount of reading comprehension as a doorknob. If anything, I should repeat what i've been saying to you throughout the whole discussion a few more times since you're too much of an idiot to understand it.
 

aron searle

Arcane
Joined
Nov 27, 2007
Messages
2,720
Location
United Kingdom (of retardation)
Vibalist said:
I agree that MoTB could become too Oblivion-like if you removed the spirit meter, but then it becomes a question of how much you invest into the plot yourself. You could still take it seriously if you wanted.

Also, even if you removed the mechanic itself you could still have NPC's treat you like a curse-bearer and a fuckton of other things that would make you feel like you were cursed. There are plenty of other ways to accomplish this.

In other words, you want choices, but no concequences.
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
I am torn. On one hand, I agree that removing the spirit meter from MotB is basically missing the point of the entire game.

On the other hand, it is incredibly entertaining to hear Skyway accuse anyone else of whining. About anything. Ever.
 

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